What role are you playing?

Post » Fri Jun 15, 2012 5:13 am

An Altmer conjuror who was made vampire many years ago.

He grew up in the Summerset isles surrounded by money before the Oblivion Crisis. While fighting to close an Oblivion gate, he was attacked, mortally wounded and left for dead (The Thalmor needed publicity and support and what better way to do it than seemingly be the only ones closing the gates, witness' would only have been a threat to their cause) As luck would have it a vampire of questionable intentions happened upon him. He knew he could not hope to match the vampire but put up a fight all the same. Seeing potential in his would-be victim he decided to turn him instead. For many years he spent his days mastering the schools of magic. He never killed any that he fed on, but he and his maker were hunted anyway. Some professional vampire hunters managed to get his maker and slay him. Terrified and alone he fled to Cyrodil which was still recovering from the crisis, 20 years on. He eventually settled in a small village close to the Valenwood border, the people knew him for a vampire and agreed to house, sustain and tolerate him as long as he would defend the town at night (tensions were high between the Dominion and Empire). For many more years he perfected his magic and even fell in love. After several incidences involving the Thalmor and Dominion the enemies destroyed the town during the day, butchering everyone. No one knows how he lived, he believe that they discovered his crypt but even the mightiest warriors or most powerful wizards wouldn't dare take on an enraged vampire in his own crypt. Finally, long after the Dominion had left, he came to the conclusion that mortal beings were generally evil and so he set off to avenge his maker, his people, his lover and himself. It took many long, arduous journeys but he made them all pay in the end. When he was finished, he headed for Skyrim which was the only place that he thought he could influence events and hinder the Dominion as much as possible. While on his way there, he encountered many vampires.one of the most peculiar of them lived deep in the Colovian mountains. They were impressed with his restraint when feeding and, out of respect and admiration, they gave him the gift of the light, the ability to walk under the sun. He went on from there to the Skyrim border where he was apprehended in an Imperial ambush and taken to Helgan.
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Betsy Humpledink
 
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Post » Fri Jun 15, 2012 12:51 am

Vezik-En, an Argonian

From a young age, the Hist has always told him that Skyrim would hold a great destiny for him. When he touched the Hist, he would often have visions of powerful flying lizards that spoke in fire. When he grew older, he took the journey to Skyrim, which led to his capture on the border. He is now finding out about his destiny as a "Dragonborn".

Vezik-En is an excellent swordsman (swordslizard?) and is proficient in the magic school of Alteration. His alignment is Lawful Neutral.
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Anthony Diaz
 
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Post » Fri Jun 15, 2012 2:49 am

I ignore the stupid prisoner intro.

Dravatina Luetcragjia(Devil Acid Maiden Blade, Lute Maiden Light)

Female orc mage. A rebel.
Duel wields magic or magic and weapon. Wear robes or clothes. A all magic mage.
Lives in a stronghold with many rebels of all races. They took the orc stronghold idea, and made it their own.
Got seperated from her scouting , hunting party when a dwemer device blew up.
Chaotic good. Good. Kills and loots every person who annoys her. You cross her, you burn.
Known as Dravatina The Destroyer.
Siding with the imperials because they are the best.


Scaragjia Lequoque Ruimaine

Her name means Skull Angel, Elequent Devouring Void, Red Axe Throwing Trap.
Female nord berserker barbarian.
Uses one handed weapons, shields, magic. Wears heavy armour and clothes.
Chaotic good.
Known as the Skull Warrior because of her talent for complete and utter destruction and skull warpaint.
Entered skyrim with her famous and infamous berserker barbarian group. Mercenaries paid to keep the peace by painting the ground with blood.
Kills and loots everyone who annoys her.
Loots them completely and repeadly if they can't be killed.
Cannot stand nords in general. Morons. Don't know what's good for them when it's staring them in the face.
From Hammerfell.
Parents decided redguards and alakir warriors were better company than stupid nords. And Hammerfell is warm most of the time.
Made a fortress there and became Baroness and Baron with a large estate. Now runs many mercenery companies.
Full title High Lady Scaragjia Lequoque Ruimaine.
Will help the imperials. Ulfrics messing with the work her unit did earlier.
And no one messes with the peace they rained blood to get.
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Poetic Vice
 
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Post » Thu Jun 14, 2012 9:23 pm

Just started a character named fade kin. She thinks EVERYONE is out to kill her and they all have her stuff. She is afraid of the ground and thinks shoes are for sissys.
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Rob Smith
 
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Post » Fri Jun 15, 2012 9:06 am

Indeed! We warriors of the Light number many! I look forward to the upcoming war in Dawnguard
I'm currently working on a Demon hunter of sorts for the DLC he will use Destruction, Restoration, crossbows, and light armor.
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Marquis T
 
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Post » Thu Jun 14, 2012 9:18 pm

I'm RP an Argonian who just wants to sell clothes but is constantly pestered by people asking me to solve their silly problems, not like I need anything done by anybody else :dry:
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Breautiful
 
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Post » Fri Jun 15, 2012 12:32 am

A Nord vampire, several hundred years old who has recently developed a taste for dragon souls.
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Joe Bonney
 
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Post » Fri Jun 15, 2012 9:59 am

Robin Hood gone bad basically.
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Brittany Abner
 
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Post » Thu Jun 14, 2012 9:36 pm

I recently deleted EVERYTHING, so I'm making a character that can relate to the Dawnguard DLC

Varus Mehrvan (my general go to name for a Breton)
Light armor and ranged attacks
Born in the city of Wayrest
Father was a renowned vampire hunter that was killed when he was a child which made him and his mother flee into the Dragontail mountains where he became an apprentice huntsman at an Orc stronghold where he was secretly trained to follow his fathers footsteps.


Theres a lot more RP to it (I go hardcoe) but I dont have the time to type it all
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michael flanigan
 
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Post » Thu Jun 14, 2012 8:52 pm

I'm currently roleplaying a spin-off playthru of my Imperial (of Nord descent) shield-mage's. She was Dragonborn and used Jordis the Swordmaiden as a follower almost exclusively, so I'm now playing as Jordis the Swordmaiden as a non-Dragonborn in a what-she-did-before-they-met playthru.

Here is Jordis in character creation:
http://farm8.staticflickr.com/7240/7326796062_3bc9c2680a_b.jpg

My shield-mage Barbarossa Clavicus, is the 60 year old widow of a murdered Imperial general who was betrayed by the emperor and killed by Gen. Tullius.
http://farm8.staticflickr.com/7199/6940401119_ff10bc72b5_z.jpg
http://farm8.staticflickr.com/7146/6807476353_8d906268e7_z.jpg
http://farm8.staticflickr.com/7188/6806032982_1d7efb5e72_c.jpg

She is in Skyrim on a quest for revenge. In the civil war quest she got close to Tullius by starting as Imperial, but then did the double cross and took the Jagged crown to Ulfric and finished by killig Tullius.

She also did the thane of Haafingar, main quest, college of Winterhold and some Daedric quests.

With Jordis I'll be doing The Companions (yes she's a beast!) Thane of the Reach and the civil war as a Stormcloak...Skyrim belongs to the Nords!!
http://farm9.staticflickr.com/8145/7313621054_b0ab43245b_b.jpg
http://farm8.staticflickr.com/7229/7154498083_e940058e94_b.jpg
http://farm8.staticflickr.com/7232/7339700474_2193e1ef0b_b.jpg

When it comes to the part in the CW where the MQ is unavoidable, I'll be taking Adelaissa Vendicci as a follower and pretending that she's the Dragonborn, and bringing the adventure to an end at the concusion of the CW.

Here are a couple of videos - the first is my shield-mage and Jordis taking on a dragon, and the second is Jordis clearing Kolskeggr mine before she became the Dragonborn's housecarl (5 Forsworn, 5 finishers)

http://www.youtube.com/watch?v=Q-nZ9A3JSDM

http://www.youtube.com/watch?v=HOwnl-eiMF8

Jordis is at level 26 atm, but I'll be winding up at 50 - her in-game level
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Tiffany Carter
 
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Post » Thu Jun 14, 2012 10:13 pm

Normally I'm the submissive type, but I'll be more dominate if my Husband wants to spice it -- OH that kind of role. Right now i'm a hunter trying to live honorably and atone for the people i killed in the Dark Brotherhood, and for my actions in the Thieves guild.
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asako
 
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Post » Thu Jun 14, 2012 6:42 pm

My main is a generic "dovahkiin" changed the hair and face and went to work being the savior of skyrim

my latest is a breton sneaky mage thief, heard alistar say in the begining of da:o and thought it sounded like a fun way to play
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Gavin boyce
 
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Post » Fri Jun 15, 2012 9:36 am

Normally I'm the submissive type, but I'll be more dominate if my Husband wants to spice it -- OH that kind of role. Right now i'm a hunter trying to live honorably and atone for the people i killed in the Dark Brotherhood, and for my actions in the Thieves guild.
haha that made me laugh, wasn't expecting that
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Monique Cameron
 
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Joined: Fri Jun 23, 2006 6:30 am

Post » Fri Jun 15, 2012 7:16 am

I play a Nord warrior named Aurek Bearclaw. His father was a ship raider turned mercenary, leading a large company of mercs in Skyrim. Aurek grew up learning to fight with various weapons and armor, eventually becoming skilled enough to formally join the company as an actual combatant. He fought through his teenage years, surpassing men far older and more experienced than he.

When Aurek's father died, he was left to lead the group. There was dissidence at first, as no one wants to be ordered around by some whelp, but Aurek proved himself more than capable of leading them. He fought to support his mother, who had been sick for a long time, and he needed coin to pay for medicine and healers. Eventually, she succumbed to the illness, and after a while Aurek decided to travel Tamriel to broaden his horizons as opposed to staying rooted in Skyrim his whole life.

He relinquished his leadership of the band, and signed up on an Imperial Corsair vessel. After a few years of that, Aurek came to Morrowind, looking for something a little different. He quickly found himself among the ranks of House Redoran, working for the Dunmer Great House for several years. He joined up with the Fighter's Guild for more work during off times, and eventually he saw himself moving to Cyrodiil for more Fighter's Guild contracts.

Aurek worked extensively with the Fighter's Guild, as well as taking freelance work on the side. At one point, Aurek fought in the Imperial City's Arena under the pseudonym "The Nordic Nightmare." He advanced quickly in the Arena, but he retired in order to avoid fighting the Grand Champion, who at the time was a member of Blue Team and a good friend of Aurek's.

When the Civil War broke out in Skyrim, Aurek decided to return to his home in it's time of need. He happened to be captured at the border and yadda yadda yadda you know the rest. He discovered that he was the Dovahkiin, and so he joined the Companions in order to better prepare himself for the responsibility. He became a werewolf in order to help him in his fight to vanquish the World Eater, and later decided to aid the Empire against the Stormcloaks, having seen and resented agitators like Ulfric many times before. Once that was all settled, he cured himself.

Since the revelation that he is the Dovhakiin, Aurek has been looking to expand his knowledge, joining the College of Winterhold and even the Bard's College to gain as much knowledge as he can, believing himself to hold a rare position of power in the world, not to be misused. When the vampire threat reveals itself, Aurek will surely stand against them as part of the Dawn Guard.

Yes, I'm this lame, but you play the same character for long enough and you get to thinking.
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Tamika Jett
 
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Post » Fri Jun 15, 2012 4:16 am

Name: Vitrandantilus
Gender: Male
Race: Altmer
Born: 4E 179 12th of Evening Star (Aged: 22)
Class/Profession: Mage

History: Vitrandantilus was born in the Summerset Isles to an Artisan Enchantress and Aldmeri Nobleman. At a young age he was seen to possess a keen aptitude toward magic. This led him to be selected for higher magical learning amongst the gifted Altmer nobles. He learned the ways of enchantments from his mother, while continuing his magical studies. Vitrandantilus cared little for his peers, seeing them as either competition or obstacles in the way of his own betterment. He desired power and pleasure amongst all else. Friends were the least of his worries as he never cared for companionship. He hardly spoke to his father, who was never around due to politics or by choice. His mother had become infertile and it had caused a schism between his parents. This displaced a lot of their frustration upon Vitrandantilus, who seemed to never care for their families values and heritage. The further Vitrandantilus got into his magic, the further he grew from all others.

While spending another sleepless night within the Academy library, he uncovered several dusty tomes that described the deep and unexplored powers of necromancy. Although accepted by the Wise Altmer, his studies into the powers of necromancy became more hostile. Instead of using the proper rituals with slaves and set codes, Vitrandantilus began setting up his own rituals without knowing what would come of it. His careless actions cost the life of a young Altmer noblewoman when one of his necromantic minion set loose within the academy. He was cast out from the Academy and disowned by his dishonored family.

He took up what tomes he had left and boarded a ship to Cyrodiil, glad to be rid of those incessant wretches who were so keen on hampering his work. While on the ship he got into a heated argument with the Imperial first-mate, who was very much tired of the Altmer’s uppity attitude. The argument led to violence between the two, which ended with the first-mate dead. The interior of the ship was turned to burnt wood and singed materials. Worse could be said of the first-mate. The captain had Vitrandantilus sent to the brig. Had the ship not already reached Imperial waters and had he not been the son of a wealthy family that could be coerced to pay the debts, he might have very well been sent to the ocean depths. Instead, Vitrandantilus was headed for the prison in the Anvil ports. Upon reaching the port, he broke from his bindings and set the ship ablaze as he ran for the stables. Somehow he managed to steal a horse and flee the city, and he headed north towards Skyrim, where he could escape the Imperial forces. Upon reaching the border, he happened to get caught in the crossfire between a group of Nord rebels and an Imperial war band. He and the rebels were soon put under chains and led to Helgen.

Quirks/Habits/Traits:
-Challenge against authority, views no one as being above him.
-Collects all sorts of tomes and books for his collections. Avid reader and desirous of knowledge.
-Favors necromancy (conjuration), illusion, destruction, and some alteration. Very adept enchanter, with alchemical skill.
-Aspires to gain magical knowledge and to become one of the strongest and most powerful beings to exist. (Views his role as the Dragonborn as a means to an end.)
-Collector and purveyor of various artifacts of power/rarity. (I personally just love to hoard rare items :biggrin: )
-Collects bugs/bug wings, set aside if not necessary for ingredients in recipes. Obession with insects.
-Views the Stormcloak rebellion with disdain. Believes the nords to be lesser beings and this rebellion should be squashed. He would rather them not win the war, however it is not of vital importance that the conflict be settled.
-Cares little for the Thalmor and their quest to suppress Talos. A trivial matter in his opinion of the grand scheme of things

Interaction with Guilds
-Companions: Views them as a band of ravenous dogs that are led by senseless passion and idiocy.
-Thieves Guild: Has heard of their recent falling out, however intrigued as a possible source of information and wealth. Will probably begin there to establish foothold in Skyrim. Possible means of hiding past crimes.
-Mage’s Guild: Desire to examine their stores of books and gain admittance. However fearful of connection with the Summerset guilds that they may know of his necromantic past. He unsure if they accept necromancy within Skyrim, as well as their strong connection with the Thalmor.
-Dark Brotherhood: Various connections and access to several important figureheads. Perhaps an opportunity may arise to contact them, however they appear to be very selective in their appearances.

Personal RP Rules and Guidelines:
-Cannot drink foreign potions unless bought from a trusted source, as they may be toxic or poisonous. Self-made potions are acceptable to drink.
-Cannot wear found armor (Unless unique, must RP that these are specifically tailored to character). Self-made armor or armor given as a gift are acceptable to wear.

I think this would be a good setup for the DLC. The only guild that I really can't stand is the companions. They just seem generic and offer nothing for me :down:. The other guilds would probably be more accepting of me if I choose to become a Vampire Lord, or since I plan on being in charge of them they would have no say in the matter :devil:
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Ross Thomas
 
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Post » Thu Jun 14, 2012 7:01 pm

I roleplay Artorius
Does he happen to be an Abysswalker? :shifty:
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Emma Parkinson
 
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