So why is there no magic combat while riding on horseback?

Post » Fri Jun 15, 2012 11:37 am

I don't think I've seen anything that shows a mage riding on a horse and shooting fireballs. ._. Horse Combat is done by knights, silly billy.
User avatar
Ludivine Dupuy
 
Posts: 3418
Joined: Tue Mar 27, 2007 6:51 pm

Post » Fri Jun 15, 2012 9:51 am

Well, if you cast Blizzard of Firestorm and your horse drops dead, I'd say that teaches you NOT to cast those spells on horses anymore. You're learning a lesson that only costs you 1000 gold.

Dude, that's cold. The life of such a fine and proud beast is invaluable!
User avatar
JD FROM HELL
 
Posts: 3473
Joined: Thu Aug 24, 2006 1:54 am

Post » Fri Jun 15, 2012 6:32 pm

Right.. My magic that doesn't make any noise is going to spook the horse opposed to me running head on at a giant only to dodge at the last second and swing..
User avatar
djimi
 
Posts: 3519
Joined: Mon Oct 23, 2006 6:44 am

Post » Fri Jun 15, 2012 1:28 pm

I just gave you an in-game reason for it. No need to be rude to the devs by accusing them of laziness. "I'm not going to complain." Yeah, but you'll sure insult people. :stare:

I wasn't being rude to the devs, although I can see how you could have gotten that from the way I wrote that post out. I praise them on many occassions and am thankful for everything they do, but it doesn't change the fact that they could have easily added magic into the feature. However, it seems to me like they rushed it and left magic out of it so that they could get it working before Dawnguard comes out.
User avatar
Nomee
 
Posts: 3382
Joined: Thu May 24, 2007 5:18 pm

Post » Fri Jun 15, 2012 8:11 am

I don't think I've seen anything that shows a mage riding on a horse and shooting fireballs. ._. Horse Combat is done by knights, silly billy.

Lotr. Gandalf must be a little to ba for you? :cool:
User avatar
Quick draw II
 
Posts: 3301
Joined: Thu Nov 08, 2007 4:11 pm

Post » Fri Jun 15, 2012 8:14 pm

Well think how hard it would be to make an animation for all the different types of magic, plus you would have to concentrate, so riding a horse while doing a flames spell is like texting and driving, it won't end well. With melee weapons and bows there are only a few new animations needed but all the magic would take a while to finish and we would have people bellyaching over not having any mounted combat at all.

Give me examples of all these different magic animations? Master spells aside.
User avatar
u gone see
 
Posts: 3388
Joined: Tue Oct 02, 2007 2:53 pm

Post » Fri Jun 15, 2012 11:45 am

Only thing I can think of is a conflict with the animations or it being overpowered but neither are very good reasons
User avatar
Captian Caveman
 
Posts: 3410
Joined: Thu Sep 20, 2007 5:36 am

Post » Fri Jun 15, 2012 4:46 pm

As for those asking about Staves, they are unusable unfortunately. Tried it as soon as the patch went live. :D
User avatar
Elle H
 
Posts: 3407
Joined: Sun Aug 06, 2006 3:15 am

Post » Fri Jun 15, 2012 10:48 am

Read what I said earlier. Thats the realistic reason for it.
This is a fantasy game, nuff said.

It is pretty lame, i can understand the AoE argument, but in that case like REL said you would just have learn from that mistake, just like you would if you jumped off a cliff on your horse... What do you thinks gonna happen?

Getting pretty tierd of people bringing realism into this... This is a fantasy rpg game with fantastical creatures, and among all things magic, this game is about as real as LOTR is.
User avatar
Shannon Marie Jones
 
Posts: 3391
Joined: Sun Nov 12, 2006 3:19 pm

Post » Fri Jun 15, 2012 8:51 pm

As for those asking about Staves, they are unusable unfortunately. Tried it as soon as the patch went live. :biggrin:

Damn... Bethesda is just determined not to let me role as Gandalf aren't they? Can't find any pointy hats, can't have a big enough beard, no white horses for me to pretend are Shadowfax (Hello, Frost) and now I can't even try to fight a dragon while using a Staff of Magelight.

Granted, I doubt that last part would work out too well, but I could also use the Secret Fire, the Flame of Anor, or maybe even the Flame of Ud?n.

Also, is the court wizard in Dragonsreach a subtle tribute to Gandalf, considering his last name and the stuff I just quoted (Farengar Secret-Fire)?
User avatar
Charles Mckinna
 
Posts: 3511
Joined: Mon Nov 12, 2007 6:51 am

Post » Fri Jun 15, 2012 1:32 pm

This is a fantasy game, nuff said.

It is pretty lame, i can understand the AoE argument, but in that case like REL said you would just have learn from that mistake, just like you would if you jumped off a cliff on your horse... What do you thinks gonna happen?

Getting pretty tierd of people bringing realism into this... This is a fantasy rpg game with fantastical creatures, and among all things magic, this game is about as real as LOTR is.

Honestly, my theory is that they had alot of codes and scripts to deal with and program to get magic working on Horses, it could have created more problems/bugs in the end, and therefore they did not want to include it in the initial release (leaning more towards it being too time consuming), therefore they excluded magic so they could rush mounted combat into the game before Dawnguard came out, which they've succeeded by the looks of it.

Dual-casted spells can only be cast while stationary, so I highly doubt it would even be possible to use while on horse. A moving firestorm would be kind of silly, really...And probably pretty hard to code.

In any case, they will hopefully add it in at a later time. Maybe in the next expansion they will add tons of new magic features and add magic while on horse as one of those features to market their new DLC?
User avatar
katsomaya Sanchez
 
Posts: 3368
Joined: Tue Jun 13, 2006 5:03 am

Post » Fri Jun 15, 2012 5:02 pm

Because Physical Damage stuff always gets the upper hand, you must have realized by now that the people at Beth either a: hate magic or b: love melee enough to comepletely overshadow magic wherever possible.
I say it's just because people at Bethesda are the true Nords and they simply don't believing in magic. haha.
User avatar
Flash
 
Posts: 3541
Joined: Fri Oct 13, 2006 3:24 pm

Post » Fri Jun 15, 2012 10:12 pm

if you use shadowmere, AOE spell wont make a difference :D
User avatar
DeeD
 
Posts: 3439
Joined: Sat Jul 14, 2007 6:50 pm

Post » Fri Jun 15, 2012 4:21 pm

I found out while you can't use staves on horses, you can dual wield a weapon with a stave in your off hand. You can't use it, but it makes for a nice Gandolf effect XD
User avatar
Jack Walker
 
Posts: 3457
Joined: Wed Jun 06, 2007 6:25 pm

Post » Fri Jun 15, 2012 2:44 pm

I found out you while you can't use staves on horses, you can dual wield a weapon with a stave in your off hand. You can't use it, but it makes for a nice Gandolf effect XD

Nice!
User avatar
Matthew Barrows
 
Posts: 3388
Joined: Thu Jun 28, 2007 11:24 pm

Post » Fri Jun 15, 2012 12:22 pm

Could it be an issue with aiming ranged magic? Does the game treat a ranged attack like a projectile? Is there auto-aim on ranged magic the way there is with arrows?
User avatar
rae.x
 
Posts: 3326
Joined: Wed Jun 14, 2006 2:13 pm

Post » Fri Jun 15, 2012 9:45 am

Could it be an issue with aiming ranged magic? Does the game treat a ranged attack like a projectile? Is there auto-aim on ranged magic the way there is with arrows?

There's auto aim for arrows? Since when?
User avatar
Life long Observer
 
Posts: 3476
Joined: Fri Sep 08, 2006 7:07 pm

Post » Fri Jun 15, 2012 12:35 pm

There's auto aim for arrows? Since when?
There is. It's subtle enough not to notice, for the most part. It becomes really obvious when you try to snipe a limb poking out from behind and obstacle and the arrow arcs towards center mass, hitting the obstacle. Another time you will see it is when shooting at an enemy partly visible behind another one. The arrow will choose the enemy in front.
User avatar
Luis Longoria
 
Posts: 3323
Joined: Fri Sep 07, 2007 1:21 am

Post » Fri Jun 15, 2012 6:20 pm

There is. It's subtle enough not to notice, for the most part. It becomes really obvious when you try to snipe a limb poking out from behind and obstacle and the arrow arcs towards center mass, hitting the obstacle. Another time you will see it is when shooting at an enemy partly visible behind another one. The arrow will choose the enemy in front.

Learn something new everyday. And here I just thought the hit boxes or whatever they're called and the shapes of objects didn't actually match up, so you couldn't shoot through an obvious hole in the rail guards.
User avatar
xx_Jess_xx
 
Posts: 3371
Joined: Thu Nov 30, 2006 12:01 pm

Previous

Return to V - Skyrim