I like the idea of it being OP. The Werewolves will also be pretty OP with this DLC... Ring + Perks = Unstoppable Werewolf.
Wrong. The Werewolves will be Glass Cannons. They can dish out a [censored]ton of damage real quick, but they can also die pretty quick as well, considering they're so squishy from lack of Armor Rating. The Vampire Lord doesn't dish out as much damage as Werewolves do, but he has alot more survivability than the Werewolf does, due to leeching, Gargoyle tank, etc.
You can't overcome it with enchantments when your a vampire lord you lose access to your inventory.
Perks/Standing Stones can overcome the -100% Regeneration penalty that the sun gives. The Lady Stone will give you +25% Health/Stam Regen, allowing you to regen them in the sun. The Apprentice Stone will give you +100% Magicka Regen (Completely negating the sun penalty for Magicka Regen), but the Weakness to Magic is horrible. The Recovery perk gives you +25/50% Magicka Regen, allowing you to regen it in the sun. The Windwalker perk gives you +50% Stam Regen, allowing you to regen it in the sun (Only in normal Vampire form though while wearing all Light Armor).
Considering Standing Stones and certain Perks (Like Avoid Death) still work in Werewolf Form, i'd assume that the Recovery perk would still work in Vampire Lord Form, allowing you to regen Magicka in the day. The Lady Stone would allow you to regenerate Health/Stam during the day as well.