Vampire Lord Restrictions

Post » Sat Jun 16, 2012 2:27 am

I was just thinking about vampire lords, and I came up with a perfect idea on how to keep the vampire lords balanced. What if the only way you can transform into vampire lord is if you're at stage 4 vampirism. That way, it could keep players from spamming it and force them to choose whether to starve themselves in order to transform or feed to blend in with society. It does fit into the already current system of the longer you go without blood the stronger you get. Also, it could please the people who feel vampires are becoming too easy seeing as how normal vampires won't be attacked anymore. Maybe the reason they made it so that you won't be attacked at stage 4 is to not make it so hard on players who want to be vampire lords.
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Claire Vaux
 
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Post » Fri Jun 15, 2012 11:46 pm

I think the sun is a good enough restriction
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Stacyia
 
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Post » Fri Jun 15, 2012 2:04 pm

I think the sun is a good enough restriction
Not really, as even the sun doesn't affect vampires as much as it should. It only stops regeneration and doesn't burn, and even then that could be overcome with enchantments. Plus seeing as how the vampires are trying to block out the sun, whats to stop the vampire lords from becoming OP.
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Milagros Osorio
 
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Post » Sat Jun 16, 2012 1:09 am

Plus seeing as how the vampires are trying to block out the sun, whats to stop the vampire lords from becoming OP.

Isn't that their end-game though?
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..xX Vin Xx..
 
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Post » Sat Jun 16, 2012 2:21 am

Isn't being OP almost a given with the whole "vampire lord" title? Same can be said about werewolves even prior to the dawnguard perk tree. To be fair the new form can't be anymore overpowered than the other play styles in Skyrim. The game wasn't really designed to be a challenge imo.
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Nikki Lawrence
 
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Post » Sat Jun 16, 2012 4:52 am

Isn't that their end-game though?
Yes, but as we all know players will start to complain as soon as the game becomes too easy. This restriction prevents players from going all crazy and killing everything in sight with ease.
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Jessica Thomson
 
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Post » Fri Jun 15, 2012 9:48 pm

When in Vampire Lord form you can't access you're usual spells or abilities we probably won't even have inventory access itsn't that enough of a restriction?
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ImmaTakeYour
 
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Post » Sat Jun 16, 2012 4:47 am

Yes, but as we all know players will start to complain as soon as the game becomes too easy. This restriction prevents players from going all crazy and killing everything in sight with ease.

So, are we going to limit the number of weapons they can smith, enchantments they can cast, potions they can brew, Thu'ums they can Shout, and everything else that risks turning the character into an unstoppable juggernaut?
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gemma
 
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Post » Fri Jun 15, 2012 7:21 pm

I was just thinking about vampire lords, and I came up with a perfect idea on how to keep the vampire lords balanced. What if the only way you can transform into vampire lord is if you're at stage 4 vampirism. That way, it could keep players from spamming it and force them to choose whether to starve themselves in order to transform or feed to blend in with society. It does fit into the already current system of the longer you go without blood the stronger you get. Also, it could please the people who feel vampires are becoming too easy seeing as how normal vampires won't be attacked anymore. Maybe the reason they made it so that you won't be attacked at stage 4 is to not make it so hard on players who want to be vampire lords.
They are getting rid of the thing that people know your a vamp at stage 4. And no the sun is good enough for us, we don't need another restriction. We have enough as it is.
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Vivien
 
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Post » Fri Jun 15, 2012 10:17 pm

Being a vampire lord wouldn't be any fun if it didn't make you feel powerful. It would just be an aethstetic change, and that's no fun... at all...ever.
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Mistress trades Melissa
 
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Post » Sat Jun 16, 2012 1:42 am

Sun is good enough and who is to say that when they overhaul all vamps that the feeding thing will be switched up? *I can only hope*
Edit: Hope we actually BURN this time
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Alyce Argabright
 
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Post » Sat Jun 16, 2012 4:03 am

I don't think the Vampire Lord needs any restrictions. After all I think the point of the Vampire Lord is to be.....well OP.
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Ray
 
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Post » Fri Jun 15, 2012 2:56 pm

Once you've killed a couple of towns worth of people, being a vampire lord will be boring and people will just not play as a vampire at all.
I enjoy getting attacked at stage 4 because it makes me go all stealthy at night and use invisibility to sneak into peoples houses and feed.
I don't want to be way too powerful. I want to be powerful and evil but I don't want to ruin the game for myself.
I completely agree that there needs to be more restrictions on being a vampire lord so that when I do become one I feel like I am extra powerful.
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Robert
 
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Post » Fri Jun 15, 2012 3:30 pm

Once you've killed a couple of towns worth of people, being a vampire lord will be boring and people will just not play as a vampire at all.
You do realize that its a transformation right that you go back and forth between human form and demonic vampire form right? that there is no reason to have to kill towns at all.
I completely agree that there needs to be more restrictions on being a vampire lord so that when I do become one I feel like I am extra powerful.
When you turn into the Vampire Lord's demonic vistage you lose access to your usual abilities and inventory until you change back. How is that NOT a major restriction.
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Nina Mccormick
 
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Post » Fri Jun 15, 2012 5:00 pm

Hope we actually BURN this time

I'd love that, but it's not gonna happen.
I'd actually like to see vamps take fire damage in sunlight that scales with stage... all the way up to Lord becoming kentucky fried in seconds.

People don't dig that idea though... :(
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Rob Davidson
 
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Post » Fri Jun 15, 2012 7:16 pm

It's fine the way it is. If you make it to where it's a challenge killing a simple bandit as a vampire lord you'll break the fun of being a vampire lord. Definitely a lot faster than if you were to make the vampire lord all powerful, which I doubt they're doing.
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u gone see
 
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Post » Fri Jun 15, 2012 4:21 pm

Seriously but what's the point of being OP ? Sure it can be fun but only for a short while.
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Misty lt
 
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Post » Fri Jun 15, 2012 6:44 pm

I'd love that, but it's not gonna happen.
I'd actually like to see vamps take fire damage in sunlight that scales with stage... all the way up to Lord becoming kentucky fried in seconds.

People don't dig that idea though... :(
Because it would break gameplay more than it would help. Role playing can't be the sole focus or you'll end up with a horrible game. Remember, this is a game, gameplay matters more than role playing potential.
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Ezekiel Macallister
 
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Post » Sat Jun 16, 2012 4:34 am

The Dovahkiin in overpowered to begin with... Just play the game and enjoy being a badass.
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Nana Samboy
 
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Post » Sat Jun 16, 2012 5:10 am

You said that you can change from human to vampire lord form anytime. I said that I think this should be restricted so you can only do it every few days.
You said that you can't access your inventory. Why would you need to when you are a winged soul eating monster?? You have awesome spells to use so why would you want to use a normal weapon.
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Neliel Kudoh
 
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Post » Sat Jun 16, 2012 4:52 am

You said that you can change from human to vampire lord form anytime. I said that I think this should be restricted so you can only do it every few days.
You said that you can't access your inventory. Why would you need to when you are a winged soul eating monster?? You have awesome spells to use so why would you want to use a normal weapon.
You understand gameplay is what matters right? If you restrict it too much you'll kill the gameplay and break the fun of being a vampire lord.
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Juan Cerda
 
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Post » Sat Jun 16, 2012 1:18 am

You said that you can change from human to vampire lord form anytime. I said that I think this should be restricted so you can only do it every few days.
You said that you can't access your inventory. Why would you need to when you are a winged soul eating monster?? You have awesome spells to use so why would you want to use a normal weapon.
No armor, no potions, no prorection from enchanted gear, and it takes time to go back and forth not something you can do in a tight spot.
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Trista Jim
 
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Post » Fri Jun 15, 2012 10:20 pm

I like the idea of it being OP. The Werewolves will also be pretty OP with this DLC... Ring + Perks = Unstoppable Werewolf.

Vampire Lord doesn't need to be reduced just like how the new Werewolf doesn't need to be reduced. If you misuse your OP Vampire Lord/Werewolf and kill a whole town without saving, that's your fault.
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Taylor Thompson
 
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Post » Sat Jun 16, 2012 2:34 am

theres this simple thing called difficulty settings ie: Too easy = turn it up or Too Hard = turn it down also if you that much of a challenge hunter play on adept or master ? no need to change what already seems perfect!
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Thomas LEON
 
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Post » Fri Jun 15, 2012 10:47 pm

When in Vampire Lord form you can't access you're usual spells or abilities we probably won't even have inventory access itsn't that enough of a restriction?
Yeah but look at all the spells you have as a VL; Night Cloak - bats feed on enemies in melee range, Mist Form - turn into an invulnerable cloud of mist while regen health, magicka, and stamina, Corpse Curse - paralyze foes with a magical blast, Vampire Grip, Summon gargoyle, Raise dead. With all these powers along with your claws anything thats in melee range would be dispatched easily. Then, you can just pull anything out of melee range to you with vampire grip. Compared to werewolves, vampire lords are gods. Plus seeing as how normal vampires are no longer attacked, there will no longer be any drawbacks to becoming a vampire and will just be an OP form. At least, forcing players to be stage 4 in order to transform could keep players from spamming it.
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Roddy
 
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