Errors on loading, are you kidding me, after all this time!

Post » Sun Jun 17, 2012 10:53 am

Click 'yes to all' and then check your editor warnings log for new errors. That's what I did with the G.E.C.K.
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Jessie
 
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Post » Sun Jun 17, 2012 9:08 pm

How much effort would it have taken to fix those minor errors. Bethesda had their eye square on Steam integration and giving us something we have lived without, rather than providing us the things we have come to need. Did they all just start drinking at work on the 11th of November and never stop?
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Adrian Morales
 
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Post » Sun Jun 17, 2012 6:03 pm

Clicking 'yes to all' can be disastrous. When loading an ESP, you will miss the error messages that were created by your mod when you bypass all the error messages. I really hope these errors are fixed.

Exactly --- Not sure why Beth did not go back into the oblivion.esm and fix the things causing the errors before releasing the CK and the 1.4 patch - but then again the way they Beta test things has never really been that thorough in the first place -- Figure most modders would spend the time to fix errors like that if they were caused by their work but guess Beth is content with releasing it as is instead of fixing them !
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Elena Alina
 
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