I'm currently working on a plugin that filters the killcams in order to use only the cameras that have the same PoV as the character (1st person : 1st person killmoves only, same for the 3rd person).
After many tweaks in the camera paths' conditions, I found something rather weird : there is a condition, "IsPC1stPerson", that is supposed to return 1 when the player is in 1st person, and 0 when in 3rd person. After many tests, it seems that this condition never returns 0, even if the player is in 3rd person. I tried it inGame with the console, everything is fine. However, when applied to a camera shot condition, IsPC1stPerson == 0 seems to return false every time.
Is there some way to track the camera conditions, in a log file for example, to check if these condition are correctly applied ?
Thanks !
