I have already created all the requirements needed for this, however the issue is how the explosion impacts on the target.
My test objects are
Hadvar (npc at Helgan) 171 health,
a long bow
normal iron arrow
explosive arrow (duplicated from iron arrow)
archery perk at 1
when shooting Hadvar (in the foot, head, anywhere) damage done is 5.57
However, when i use the explosive arrow , the damage done increases the closer the arrow impacts to the ground
I have altered various settings in the Explosion profile, but no matter what i alter, i can not seem to get the explosion to center where the arrow impacts, or to get the damage to remain constant.
I have no experience when it comes to scripting so have been trying to avoid that altogether for the time being.
Any pointers in the right direction would be welcome
