The steamworks enabling DYNAMIC EVENTS by making changes in each mod update...
Built my mod. Works well on my runthroughs, then I go to upload it to steam...
When I try to upload just an .esp to Steam, I dont get the normal prompt to choose whether to manually archive or not, it automatically goes to an archive list with BSShader_DefNormalMap as the only file on the list. I cannot get to the upload dialogue. This prevents me from uploading my updated mod to Steamworks.
I look on the forums, multiple people have the same problem. But no answers. Renamed my file, tried one listed work around, didn't work.
So I'm done.
You put hours into these things then can't upload it.
All the joy of running a marathon and tripping 5 feet in front of the finish line.


