» Mon Jun 18, 2012 9:22 pm
Well that was fun...Got it (sort of) working...however, I also found what could be considered a bug...I made the mistake of setting the value way too high the first time, and it sent me waaaaaay up in the air ( you know, like the giants' "Bang, Zoom! To the Moon!")
Well just to play around with that, I toggled invulnerability on, and discovered...Invulnerability is relative, aparently...It still kills you about half the time if you do a high fall like that.