I'm at work and don't yet have internet in my new home, so I can only follow this thread.
I finally had a chance to play with the Creation Kit (original release)
STORY:
Years ago, I created about 100 zombie voice files (I'm a self-proclaimed zombie voice actor) for an absolutely massive Doom3 mod which I intended to release on -- get this -- 06-06-06, but I didn't quite finish it in time, and also then, was moving into a new home. As they say, life got in the way, and my mod was never released. This time I wanted it to be different.
I still have the zombie voice files, which I spent countless hours creating and editing. I was looking forward to using them for the Draugr, since I noticed the vanilla voice files are very similar to my own, and unfortunately, there are only 2 or 3 sounds for each Draugr action (injury, death, aware, etc.).
PROBLEM:
I gave the Draugr between 7 and 25 additional sounds each for injury, death, aware etc., (added 61 for my first test) and saved it as my mod. I did not remove the vanilla sounds for these actions, because I want them to compliment the existing sounds.
The mod worked perfectly the first try, except for one strange thing: every time I recieve an onscreen message (e.g. "You are carrying to much to be able to run", "You picked blue mountain flower"), it plays one of the sounds from the draugr 'aware'. I went over and over the different settings and I cannot understand why it would do that.
I created a new version of the mod where I did not modify Draugr 'aware' at all, only injury, death, etc., and it still does it, but now it only plays the vanilla aware sounds.
Is there any reason it might do such a thing?
