In previous games if you simply set the actors health to 0, the CS/GECK recognized that they were a dead corpse, and you could enable havok and position them. However, in the CK that doesn't appear to work. I have three dead bandits that I would like to position, but I cannot. They all load in (Dead), and fall to the ground once ingame. The issue is that they all fall in the exact same way. (All on a flat surface)
Does anyone know how to get them to havok within the CK so I can position them manually?