I'm currently trying to create a new spell. I want it to be a dark purple/black stream which works similar to flames.
Now I tried to retexture the projectiles and the hit shaders using nifSkope but I can't figure out which texture to change. I've retextured the firecloak-gradient, but it doesn't seem to have any effect. Does anyone know how to properly retexture a spell? I'd appreciate any help.
Thank you,
ChicoBueno

