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Filters ?
» Thu Jun 21, 2012 2:23 am
I notice when you create a trigger, under the nav-memess area of it there are choices, what is filter ?
Calum Campbell
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» Thu Jun 21, 2012 4:36 am
Filter means that the object is completely filtered from navmesh and doesn't act as an obstacle to actors. In other words you can walk right through it.
Jamie Lee
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