so far I have a set of ncps doing stuff and it works but when I trigger a dragon on the scene , it arrives and he starts combat but not the npcs , the dragon avoid doing the planned sequences like grab a npc , kill another etc , even if I set up that he can't be interrupted in any way as well as all the actors are ininterruptable by the scene and the scene itself ends only with the death of the dragon .. tough it doesnt work the dragon just sticks in air ...
I gived him patrols / attack using weapon and grab actions I tried all possible combinations even just no action at all and moving the dragon near a reference but is always the same , either he fights alone or sticks in air not performing the required stuff ...
the npcs do nothing and just stick waiting or move around ....
S othe suspect comes to me that the scene may be are not used to make a combat? I checked the MQ104 scenes I placed all similar like the grab markers the patrol markers , the landing markers etc but the behaviour are the same , if the dragon is in combat he uses the landing markers but keeps going in and out of water or buidlngs even ifI setup the markers to have a radius max that is not intermixing in water etc....
