Nifskope update and collision etc please.

Post » Thu Jun 21, 2012 6:21 am

After a quick trawl of the forums I cant find anything to provide a decent, quick update of where to get the latest nifskope and all the other stuff needed to get statics into Skyrim. Basically the question is, can the 3ds max exporters or blender exporters cope with Skyrim, can nifskope cope with it, or do we still have to mess around with tweaks and still have no collision?
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Fluffer
 
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Post » Thu Jun 21, 2012 3:17 pm

The latest Skyrim compatible Nifskope - RC7 - is on the http://niftools.sourceforge.net/wiki/NifSkope.

3DS plugin can export Skyrim compatible nifs but cannot make collision (as I understand so far).
Blender can not export Skyrim compatible nifs but there are workarounds depending on what you want to make. And obviously cannot do collisions.
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Angela Woods
 
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Post » Thu Jun 21, 2012 2:01 pm

3DS plugin can export Skyrim compatible nifs but cannot make collision (as I understand so far).
Latest MAX exporter (373) can import/export primitve collision shapes (though some later tweaking in NifSkope is still equired). And complex compressed shapes are possible with NifUtils, though only one material can be assigned to such single collision shape.
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BRAD MONTGOMERY
 
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