Basically i was creating a spell with 5 effects with all effects set to magnitude 1 (each effect is identical). Yet when testing this spell on Hadvar, it was only dealing 2.5 (verified through the console).
I then set the spell to ignore absorb/resistance, confirmed Hadvar's resistances were all 0. Removed the keywords on the effects and also set the destruction skill to 100.
Yet no matter what i have tried the damage dealt is always half of that of the spells magnitude.
Any ideas as to why this occurs
