I have a city in a new worldspace, that I want to be guarded all over the place. All the guards should work together. Right now they should just react on getting attacked, later on I will learn to setup ownership and how to deal with the crime of stealing.
So ...
I created a new actor called ARGuardRoyal. Found a nice race and default outfit, added a sword to the inventory.
I created a new faction called ARGuardsCityRoyal. The actor is a member of the faction now.
Now I spread a bunch of them in my city, for instance on the road leading to a palace. If I attack one of them, they do (all) grab their weapon, but they dont attack me. I have tried to play around with the aggression attribute, i set the assistance to 'help friends and allies' .. nothing seems to help. i want the guard to go completely mental on you if you harm any of them.
What am I missing ?
