
Yes, it is modding.
Modding is not a simple thing. If you got it for the console because it's easy to set up, then modding is not for you. There is so much fine-tuning to do; the more mods you have, the more potential sources for problems there are.
If they implement custom armour as a game feature like the OP suggested then it's not modding at all. What he's asking is for the game to let him simply choose the colours and symbols on his armour like you might choose for your clothes in a game like The Sims. That would just be another feature of the unmodded game.
As for running mods on consoles, it's clearly possible or DLC wouldn't work. The problem is the range of mods that can work well is limited (something like Deadly Reflex would be a non-starter) and thus they have another reason to prohibit them (aside from companies like MS not being open to the idea).
Anyway, my original point was I don't like the feature much. If Bethesda was going to add enough extra content to the game to let players customize their armour it would be nicer to be able to find the different armour combinations in the game.
Also: I play on PC and have built mods for games. I'm quite familiar with how it works.

Gizmo's idea is neat, even if it's never going to happen.


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