I play a vampire and even I'm stumped what kind of skills/perks might be useful...I mean the game already has everything you could ever want in the way of perks and vampirism unlike lycanthropy which only affects you in beast form is a permanent effect. You always get weakness to fire and frost resistance as well as all the other stuff in increasing levels of power as you progress through the stages....
I guess what I want most is a way to continue to blend in even while stage 4, not for roleplay purposes but because I store all my crap in my house and my house happens to be in a city...with lots of people...who are trying to kill me, and let's be honest...sometimes I need to sell some of my crap.
How they would make that into a skill or perk though is beyond me
Improved sneaking? Already have that.
Improved illusion? Already have that too, and I don't bother using it. Herp derp =/
I guess we could start improving other random skills too, but vampirism isn't meant to be a "buff everything to uber" thing like it was in Oblivion.
Special abilities just for flair might be nice though. I'd love to be able to use vampire's seduction in the literal sense
