http://www.gamesas.com/topic/1396310-they-really-need-to-nerf-enchanting-and-alchemy/page__fromsearch__1
I have been reading through the comments, and it seems that most people agree that the way enchanting/aclhemy works should be changed so, Please lets hear some more idea of how to make it better. I hust dont like how bethseda makes enchanting/alchemy so easy to break the game.
My prev. Post
There should be caps on how much something can be fortified. like smithing cap at 50%, same for alchemy and enchanting,
So lets say i have 3 pieces of armor, all of them fortify smithing by 25% each. it would be capped at 50. same goes for alchemy and for potions of fortify enchanting.
Also clothing should be able to hold stronger enchantments. such as an enchantment can be stonger than normal if it is put on clothing or circlets ( something with a 0 armor rating)
