1)Why are there so many invisible walls? I have to be at least 5 feet away from anything otherwise the invisible walls of inconveniance will ruin my shots, this makes "cover" shooting and shooting downwards at enemies over a battlement or such (or indeed shooting up at them over one) incredibly annoying, as most of your shots will hit invisible walls.
Is there any way to fix this?
2) Why do the killcams ruin my shots? It makes no damned sense, but every single time the game goes into "OOH cinematic flying camera mode" it always pulls the arrow off target (wildly so in some cases). This makes some incredibly annoying gameplay, such as the encounter that caused me to post this thread (the killcam triggering 18 successive times on a briarheart and making what would have been a killshot miss wildly each time, leaving me able to kill the thing with the 19th shot purely because the killcam didnt trigger).
Is there any way to fix this? Because if the killcams worked, they would be a very fun and gratifying experience I wager. If it is not possible to fix it, then how do I disable these?
As an aside, playing it without the crazy autoaim is damned fantastic.
3) Another thing I almost forgot to mention. This isnt really a problem that much, more of a bizzare thing, but anyway. Why when I am shooting things (humans, animals, monsters etc.) do my arrows make the "You hit a wall" noise and bounce off the enemy, while also causing damage to the enemy? I dont remember this ever happening on the console, and while it isnt constant on the PC it happens enough to be noticable. Anyone have any idea why this is?



(I'm on Xbox btw). 
)

