Everything about Dawnguard was great except...

Post » Tue Nov 20, 2012 10:43 pm

..the price. I'll admit, when i first started Dawnguard i wasn't too interested because they kind of set you off on quests that are literally scattered across Skyrim. I felt like I was just fetching things for whichever faction I played in. However, as I continued to play on through the story I was actually shocked and impressed with what I saw. The new landscapes were beautiful, there are some cool new armor sets you can wear (though I wish there were more), loved the new shouts and spells, and the addition of dark dungeons. Also Serana is by far the most well thought out and interesting follower in Skyrim. I wish more companions could have been created like her. She was just unique, unlike most of the generic followers you get in Skyrim.

For the first time i felt svcked into a story being told in this game. It was pretty great. The only downfalls I can see are the additional bugs the DLC brings and the price tag of $20. The job Bethesda did on Dawnguard gives me hope that when we get an actual expansion its going to be worthwhile. I feel like some of the things in the vanilla Skyrim were just rushed, but after playing Dawnguard it gives me hope that Bethesda can and will make some cool new interesting stories.

What are your opinions?
you want my opinions,i wont buy the stinky DLC for 20 buck..WHAT THE [censored] I ALREADY WACTH ALL THE GAMEPLAY ON YOUTUBE,but you thread i glod but bethesda stinky moderater gonna close it
User avatar
Dalley hussain
 
Posts: 3480
Joined: Sun Jun 18, 2006 2:45 am

Post » Tue Nov 20, 2012 5:42 pm

Dawnguard the best dlc is beautiful in the world, I can not wait to play it to become a vampire and fly for Skyrim and scare passers-by, so I can steal swords imperial and make money.
User avatar
James Smart
 
Posts: 3362
Joined: Sun Nov 04, 2007 7:49 pm

Post » Tue Nov 20, 2012 9:11 pm

Might be slightly off topic, but do the crossbows get added to the levelled list in game? E.g. do bandits spawn with them occasionally? Can't find anything about it. Maybe there is a reason explained in game as to why the Dawnguard are the only ones who have the crossbows, but it would make sense that they would be used more widely. They were in Morrowind too if I remember correctly.

It's probably the easiest way to introduce the new feature as adding them to other factions and levelling lists would be a lot more work and possibly cause more bugs etc.
As its stands they will be in their own Dawnguard DLC file but to add them to the others could possibly lead to the main game file needing altered and that would also lead to a lot bigger download patch for the DLC to implement it.
Depends on how the DLC addon is implemented on the xbox.
User avatar
Claudz
 
Posts: 3484
Joined: Thu Sep 07, 2006 5:33 am

Post » Tue Nov 20, 2012 2:21 pm

I thought it was overpriced.

Yeah you get all these new locations but honestly what good are they to the main game? They serve me no purpose to travel to once the quests are finished.

Spoiler
I don't understand that random cave in the Danwguard fort. It has two ways in, and both are inside the fort. And it is full of cave bears, which would probably kill people travelling to and from the fort in reality.

I also do not understand why the Dawnguard wouldn't better guard the entrance to their hideout. The vampire hit squad basically made it to the front door with no opposition.

Honestly I think we didn't get enough for the $20. I would like to see Skyrim expanded to where it was actually useful to me and I would revisit it more often. The Soul Cairn is honestly a fail in my book. Big open waste of space, almost nothing interesting in there. Way too big and useless. I mean honestly we didn't even get any cool weapons from the Soul Cairn. The boss loot was worthless to me, and the guy you have to sell the weird fungus things too gives you random worthless loot. Not even worth picking those stupid things.

Forgotten Vale was awesome but again why would I go back? If they brought back snow elves and used it for them to rebuild their lives that would be awesome.

We barely got any new spells. We got weapons that shouldv'e been in the game to start (dragon bone) and the 'new armors/clothing" were for the most part re-textured versions of in game items.


I have seen people create mods 100x better than this dlc with much more content.
User avatar
Alexandra walker
 
Posts: 3441
Joined: Wed Sep 13, 2006 2:50 am

Post » Tue Nov 20, 2012 11:00 pm

I thought it was overpriced.

Yeah you get all these new locations but honestly what good are they to the main game? They serve me no purpose to travel to once the quests are finished.

Spoiler
I don't understand that random cave in the Danwguard fort. It has two ways in, and both are inside the fort. And it is full of cave bears, which would probably kill people travelling to and from the fort in reality.

I also do not understand why the Dawnguard wouldn't better guard the entrance to their hideout. The vampire hit squad basically made it to the front door with no opposition.

Honestly I think we didn't get enough for the $20. I would like to see Skyrim expanded to where it was actually useful to me and I would revisit it more often. The Soul Cairn is honestly a fail in my book. Big open waste of space, almost nothing interesting in there. Way too big and useless. I mean honestly we didn't even get any cool weapons from the Soul Cairn. The boss loot was worthless to me, and the guy you have to sell the weird fungus things too gives you random worthless loot. Not even worth picking those stupid things.

Forgotten Vale was awesome but again why would I go back? If they brought back snow elves and used it for them to rebuild their lives that would be awesome.

We barely got any new spells. We got weapons that shouldv'e been in the game to start (dragon bone) and the 'new armors/clothing" were for the most part re-textured versions of in game items.


I have seen people create mods 100x better than this dlc with much more content.

Spoiler
I do agree with you there actually, they missed a trick RE loot from either location, although the Falmer tomes were cool, and it was nice to see Jiub, and the locket he gave me for doing his (admittedly irritating) quest is a nice trinket, and quite useful too! However, I do occasionally pop back to the Forgotten Vale to go hunting :D
User avatar
Karen anwyn Green
 
Posts: 3448
Joined: Thu Jun 15, 2006 4:26 pm

Post » Tue Nov 20, 2012 1:44 pm

(text)

You can get spell tomes from that merchant.
Any level spell tomes, no matter what level you are yourself.
Quite handy.
User avatar
Jennie Skeletons
 
Posts: 3452
Joined: Wed Jun 21, 2006 8:21 am

Post » Tue Nov 20, 2012 10:15 pm

Its way to much for the price.. I can guarantee that CD Project could do something way better for 25% of that price.. Also.. Shivering Isles is probably since I didn't play just loads of observations... Was vastly superior to that of Dawnguard..
User avatar
koumba
 
Posts: 3394
Joined: Thu Mar 22, 2007 8:39 pm

Post » Tue Nov 20, 2012 6:05 pm

and basicly all should have been included in the original version and from what i read some of the mods that came out for skyrim are actually better than what is in DG

Impossible.. I looked at lots of the world and story mods.. They are all pretty crappy to be honest.. Unless I haven't seen one yet.. If you know of a great one Please tell me it... Since I am bored right now.. lol
User avatar
Gemma Archer
 
Posts: 3492
Joined: Sun Jul 16, 2006 12:02 am

Post » Tue Nov 20, 2012 11:35 pm

Its way to much for the price.. I can guarantee that CD Project could do something way better for 25% of that price.. Also.. Shivering Isles is probably since I didn't play just loads of observations... Was vastly superior to that of Dawnguard..

Shivering isles was also not just twice as costly as DG on launch, it was the big hitter of oblivions DLCs. If DG is skyrims KotN, imagine what skyrims SI would be like. Here's hoping they have one planned...
User avatar
Umpyre Records
 
Posts: 3436
Joined: Tue Nov 13, 2007 4:19 pm

Post » Tue Nov 20, 2012 3:43 pm

Shivering isles was also not just twice as costly as DG on launch, it was the big hitter of oblivions DLCs. If DG is skyrims KotN, imagine what skyrims SI would be like. Here's hoping they have one planned...
Took the words right out of my mouth!
User avatar
ZzZz
 
Posts: 3396
Joined: Sat Jul 08, 2006 9:56 pm

Previous

Return to V - Skyrim