» Fri May 13, 2011 11:45 am
I want a gigantic, procedurally generated world like Minecraft, but with the graphical prowess of The Elder Scrolls IV, or V. I want the ability to build anything in the vein of Garry's Mod, but with a nod to realism, so I have to find resources and craft to build what I want. I want gigantic, procedurally generated cities and towns, with procedurally generated NPCs that offer procedurally generated quests through procedurally generated dungeons and such. I want the procedural generation to be constantly updated with new procedures to keep things fresh.
I want the whole game to have multiplayer capabilities, either massive, or not. But I still want the game to play well alone.
It would play from a first person perspective.
The game would have a point. Some gigantic, over arching, yet non intrusive narrative to give you a goal to work for. But this goal would be immensely difficult to obtain. It would be like Nethack, where nobody every retrieves the amulet of Yendor and returns to the surface. But you've heard of some people of legend who might have done it. Of course it could all be a fish story.
Every element of the game would be fully customizable from within the game. And some kind of content sharing system would be in place to allow people to share their creations.
Many, many game modes would be included in addition to the open world, sandboxy kind of thing. Things like CTF, or building competitions, or fortress defense with home-made siege engines.
And my computer would dispense a Monte Cristo sandwich whenever I wanted one. And it would have an magic, unlimited beer tap on the side.