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Thee-And-Thine’s first escape was from an ovaloid prison secreted within a sump of rotting vegetation. His second, from the slavering maw of a predatory bog-wyrm in his quadraqedal infancy. Thee-And-Thine’s life has been a series of close calls, though none were so close as his escape from the headsman’s axe during the razing of Helgen. One need only ask – he’s been known to show off his chipped horn to even the most mildly curious. “Aye, if it had glanced slightly to the right, my brains would be varnishing the cobbles – true story”.
At one time a braggart, thief, rogue, brigand, knave – at others, a self-proclaimed adventurer and explorer of world renown. No one man is sure of this worthy Argonian’s origin, save that he hails from a nameless fishing colony on the border between Black Marsh and County Leyawiin, that he is perhaps in his early-to-mid-thirties (though with the lizard men, how does one tell?), and that his current alliances place him firmly within the Thieves’ Guild of Riften. Accounts vary, and that’s just the way he likes it:
”Thee-And-Thine? When we first met, he complimented my complexion and lifted my coin purse. I chased him for hours. He treated me to lunch a month later. The cost of the meal suspiciously resembled the sum he stole.”
~ Mjoll the Lioness, Riften
"The lizard's the worst card player I've ever met. Made me 50 Septims and a Honningbrew richer."
~ Cosnach, Markarth
"Thee-And-Thine, a true Egg-Brother. If there's an Argonian in Skyrim destined for greatness, it's him. Just don't let him get distracted."
~ Scouts-Many-Marshes, Windhelm
One of the most enduring mysteries about this elusive figure is his name. By all accounts, he stopped using his Sahxleel name in Black Marsh, opting for a more easily-pronounced Tamrielic descriptor when he first began his wandering. Whether "Thee-And-Thine" is the first name he chose, or if he goes by other aliases in other provinces of Tamriel, is unknown. Some have speculated that it's a testament to his charming, outgoing nature. Other have speculated that it's a comment on his craven disregard for personal property. "My name? I don't know. Perhaps it has some deeper, philosophical meaning. Perhaps I'm smarter than I look! This is all just speculation, however."
Thee-And-Thine's travels have ranged him all across the Tamrielic continent, ranging from the noisome growth of Deep Blackmarsh, to the sun-scorched Alik'r Desert of Hammerfell. His constant companions on his travels include his trusty water-treated travel bag, his trusty bow and quiver, and his mace, the aptly named "Blackout". "Some question my decision to use a mace for wet-work, where others in my 'profession' would use a dagger or poison. I tell them 'Have you ever seen someone get up after taking a mace to the head?' A foe stuck with a dagger may fight back before he bleeds out. A crushed skull or concussion is as good a means as any."
Thee-And-Thine shares his life with a close-knit assemblage of friends and associates. The Thieves of Riften take him in as family. The bards of Solitude wait with bated breath for his occasional visits and (slightly fabricated) tales of high adventure. Guards are sure to keep an eye on his easy gait, but know it's a fight they couldn't hope to win. Thee-And-Thine's heart belongs to his partner Derkeethus, an Argonian miner-turned-adventurer, rescued by 'Thine from the reeking bowels of a Falmer midden.
"He says he keeps me around because I'm the only lizard willing to put up with his antics. Truth is, he keeps me around for my cooking. Couldn't fry a fish to save his tail."
~ Derkeethus, Darkwater Crossing
Hearsay is hearsay, and the only way to be sure of this adventurer-thief is to meet him in person. Whether over drinks at the Ragged Flagon or at the head of a mace is a personal choice not to be taken lightly.
