I predict: Creation Kit will come out on the 30th.

Post » Sat Jun 09, 2012 6:28 am

so I bet I am not the only one who has really really really really been waiting for the CK.

I was on a two week trip with no wifi or tv/computer until the 15th....

I thought "I am so betting that the CK is out by the 15th!" I WAS WRONG. obviously.

then I thought.....surely by the 20th? nope.

then I told myself the lie it would come out this monday....nope.


so now I am sure when it is coming out....the 30th. because surely they don't want to put it out on the 31st...I mean, that is barely still january!

so rather than waiting in hope each day.....

I am committing to the 30th. if I am wrong and it is early...bonus!

if I am wrong and it is the [censored] 31st...at least I only have be angry one day.
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Taylor Thompson
 
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Post » Sat Jun 09, 2012 8:28 am

Perhaps the 30th or 31st or maybe next mounth nobody knows. http://www.gamesas.com/topic/1338608-confirmed-release-of-14-patch-will-coincide-with-release-of-ck/
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Mariana
 
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Post » Sat Jun 09, 2012 3:18 pm

from blog:

The Creation Kit and Steam Workshop are nearly ready. We’re currently working with members of Valve and our modding community to do some final testing, and we’re on track for a public release near the end of the month.

surely they would keep that promise.
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FLYBOYLEAK
 
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Post » Sat Jun 09, 2012 6:23 pm

they seemed super careful about giving a release date for a long time, and then later said "sometime in january" so I bet it drops the 31st. they usually release stuff on a tuesday.
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Avril Louise
 
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Post » Sat Jun 09, 2012 12:58 pm

cant wait, for the patch and kit
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Alycia Leann grace
 
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Post » Sat Jun 09, 2012 4:28 am

*putting envelope to head" I'm guessing February 5th.
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Shelby McDonald
 
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Post » Sat Jun 09, 2012 8:47 am

from blog:

The Creation Kit and Steam Workshop are nearly ready. We’re currently working with members of Valve and our modding community to do some final testing, and we’re on track for a public release near the end of the month.

surely they would keep that promise.
When Bethesda says they will release something by the end of the month, what they really mean is they'll release it by the end of the next month
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Lalla Vu
 
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Post » Sat Jun 09, 2012 12:54 pm

Bah, mods usually svck anyway. The only way I can appreciate mods are if Bethesda makes them. When fan made, it just doesn't feel like it belongs. Nehrim *cough *cough.
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Blaine
 
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Post » Sat Jun 09, 2012 3:03 pm

Bah, mods usually svck anyway. The only way I can appreciate mods are if Bethesda makes them. When fan made, it just doesn't feel like it belongs. Nehrim *cough *cough.

Most ridiculous thing i have read on these forums to date.

Unless.... my sarcasm detector has failed me.
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Anne marie
 
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Post » Sat Jun 09, 2012 6:59 pm

Most ridiculous thing i have read on these forums to date.

Unless.... my sarcasm detector has failed me.
Nope, loud and clear. All you get are anime BS anyway. Other 'western' mods are just what I call broken. No proffessional voice acting, lousy design, uses pre-made textures and shapes (like a daedric claymore painted yellow is what I mean.) I'll just stick to Bethesda's prefection.
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Fanny Rouyé
 
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Post » Sat Jun 09, 2012 7:02 pm

Nope, loud and clear. All you get are anime BS anyway. Other 'western' mods are just what I call broken. No proffessional voice acting, lousy design, uses pre-made textures and shapes (like a daedric claymore painted yellow is what I mean.) I'll just stick to Bethesda's prefection.

"All you get are anime BS anway"

Clearly you have no idea what most mods add/do. Yes there are tons of anime, there are also tons of female body mods etc.. i care little for either. There are also thousands upon thousands of other mods that add/do everything else.

I can only assume you are either a console player and thus have never tried any or you are a pc player and just never bothered to actually look at what is on offer.

As for Bethesda's perfection? they make damn good games for sure, but a lot of mods that focus on specific things do it better than Bethesda. Textures,sound effects,weapons & armour,player houses and random encounters. You obviously forget that with both Morrowind and Oblivion it was the unofficial patches created by the modding community that solved most of the bugs that Bethesda never bothered to patch.

Don't get me wrong, Bethesda created a fantastic game world filled with tons of content, but to say all mods are crappy anime or broken is laughable, and a big insult to the entire modding community some of which are very talented at what they do in their free time.


As for the CK prediction? i think early February, but i'll be delighted to get my hands on it whenever it is released. Sooner rather than later i hope. :)
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Brιonα Renae
 
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Post » Sat Jun 09, 2012 9:35 am

So far, starting in the summer, BGS has announced one thing, and been weeks late on it. I'm not complaining, and I never did (even though tons of people did..), but I would not be a single bit surprised if it came out in February.
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Rachel Eloise Getoutofmyface
 
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Post » Sat Jun 09, 2012 5:18 am

Nope, loud and clear. All you get are anime BS anyway. Other 'western' mods are just what I call broken. No proffessional voice acting, lousy design, uses pre-made textures and shapes (like a daedric claymore painted yellow is what I mean.) I'll just stick to Bethesda's prefection.

I am offended...
Somehow I have a gut feeling about the 28th being the release date...
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sw1ss
 
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Post » Sat Jun 09, 2012 11:24 am

from blog:

The Creation Kit and Steam Workshop are nearly ready. We’re currently working with members of Valve and our modding community to do some final testing, and we’re on track for a public release near the end of the month.

surely they would keep that promise.
Heh, something like Feb 5th is technically near the end of January...
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Eduardo Rosas
 
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Post » Sat Jun 09, 2012 6:32 am

Bah, mods usually svck anyway. The only way I can appreciate mods are if Bethesda makes them. When fan made, it just doesn't feel like it belongs. Nehrim *cough *cough.

I notice people are raging over this.. just to be clear.. Nehrim wasn't supposed to feel like Oblivion. It was an overhaul. It was a game all on its own. It didn't belong at all, because it wasn't part of TES. I can see you being disappointed in it if you thought it was supposed to be fitting in with TES. It would have been a bad mod if it had. A group of modders are also doing a recreation of Middle Earth. That will also not feel like TES.. to expect it to is kind of odd.

Mods are great if you understand what they're doing, and pick mods that make sense to you. For example Nehrim. It's completely separate from TES, and with that in mind, it's an amazing mod. Take something like player home mods. If they're not stupidly over the top, they'll most likely fit right in, and will then be pretty cool too :smile:. I'm making a mod for my Dunmer ranger type character. I plan on "creating" meshes and textures from Morrowind that will be "almost" identical to the yurts that the ashlanders used. It's going to be so fun to see some ACTUAL Morrowind architecture in the plains of Whiterun after the Dark Elf exodus to Skyrim :smile:. That fits in, and it will be awesome. Anime mods, and mods that add like WoW swords, or Dargon Age crap are kinda lame. I'm with you there. But if you look for quality mods, you shouldn't be disappointed. Right now I'm running a lighting/sky mod, and a water texture mod for Skyrim (not to mention a performance booster mod) and they all fit seamlessly into the game world, without changing the original game, and SOMEHOW (I'm a huge really devoted fan lol) improve on the vanilla experience. Don't let your modding experience be ruined by a few (okay thousands) of crappy mods :smile:

Also I'm looking forward to a journal mod for my characters to have a bit of prose to them, and a mod to add enchanters/smiths to the world, instead of the player having to do it themselves. (it doesn't really make sense for no one in Skyrim to be making steel armor for you to use, if you provide the raw materials, or no one to enchant said armor if you have the money and soul gem, during a civil war. Or during peacetime in Tamriel for that matter)
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Alessandra Botham
 
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Post » Sat Jun 09, 2012 1:52 pm

Nope, loud and clear. All you get are anime BS anyway. Other 'western' mods are just what I call broken. No proffessional voice acting, lousy design, uses pre-made textures and shapes (like a daedric claymore painted yellow is what I mean.) I'll just stick to Bethesda's prefection.

I take it you've never heard of The Lost Spires? Yeah, there is a lot of crap out there, must there are many, many talented modders who are capable of truly amazing things.
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Noraima Vega
 
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Post » Sat Jun 09, 2012 4:04 pm

from blog:

The Creation Kit and Steam Workshop are nearly ready. We’re currently working with members of Valve and our modding community to do some final testing, and we’re on track for a public release near the end of the month.

surely they would keep that promise.

The real question is, "Do we want them to keep their promise?"
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Nathan Hunter
 
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Post » Sat Jun 09, 2012 9:57 am

The common prediction is the 31st at 11:59 PM and thats when i think it will be too.
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Sudah mati ini Keparat
 
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Post » Sat Jun 09, 2012 11:50 am

oblivion was ok mod wise. morrowind had a few good ones, but modding for me really took off with FNV. there are some INCREDBLE quest mods for the mojave.

and if you like 300000 new weapons (I don't) then mods are heaven).....
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victoria gillis
 
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Post » Sat Jun 09, 2012 4:25 am

The common prediction is the 31st at 11:59 PM and thats when i think it will be too.

I hope you are right. My prediction was WRONG. bummer. it is 6pm here in central on the 31st. no CK.
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Sista Sila
 
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Post » Sat Jun 09, 2012 3:37 am

I hope you are right. My prediction was WRONG. bummer. it is 6pm here in central on the 31st. no CK.

All thanks to Steam, if they had not released Skyrim on Steam we would have it by now.
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Umpyre Records
 
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Post » Sat Jun 09, 2012 8:22 am

I hope you are right. My prediction was WRONG. bummer. it is 6pm here in central on the 31st. no CK.

Bethesda and deadlines.
Never a good combination.

I'm waiting for Pete's Tweets where he'll do one of 3 things:
1) Talk about soccer.
2) Deny he ever made such a promise. At best, what he did was allude to the slight possibility there could be a chance the Creation Kit would come out by the end of the month. But he didn't specify which month. Nor which year.
3) Accuse people of being fanatical zelots, always holding people to their vague promises. What has this Society come to?!

:D

Seriously, breath in.
Breath out.
Breath in.
And oiut.
Again, breath in...
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Robyn Lena
 
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Post » Sat Jun 09, 2012 7:10 am

I'm betting it will come out 12-12-12. lol kidding maybe?
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JAY
 
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Post » Sat Jun 09, 2012 6:17 am

All thanks to Steam, if they had not released Skyrim on Steam we would have it by now.

This.
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Chantel Hopkin
 
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Post » Sat Jun 09, 2012 12:03 pm

oblivion was ok mod wise. morrowind had a few good ones, but modding for me really took off with FNV. there are some INCREDBLE quest mods for the mojave.

and if you like 300000 new weapons (I don't) then mods are heaven).....

FNV's top mod on the Nexus is a quest mod, while for both Oblivion and FO3 it's the mod manager, followed by a body mod. Hopefully that trend continues in Skyrim.
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Vincent Joe
 
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