The only mod I'm using that introduces new textures is Nevada Skys, and Ive used this Archive Invallidation solution to ensure that game currently accepts the new textures and doesn't overwrite them with the old ones:
http://www.newvegasnexus.com/downloads/file.php?id=37004
But before the game updates with this next patch, are any of the following suitable workarounds to ensure I don't encounter problems with missing textures:
i) Back up modified ini file and copy 'n' paste it again post patch.
ii) Create back up of pre-patch game executalbe and restore it again post patch.
I don't use FOMM as I'm too lazy to get my head around it (even that I know it has a Archive Invallidate button or something that could fix things post patch if the textures go haywire).
Any thoughts on how to prepare for the patch folks?
