There is a DnD spell or two that have a "Petrification" effect. It would be awesome if I could do a akTarget.EnableAI(false) and then a retexture to make their skin turn to stone.
But, I've noticed textures and texturesets cannot be used as properties.
Other ideas: Maybe a shader can somehow be used, I know little of what those are/do.
Also, I could perhaps make a StatueRace that has a skin with all of the possible Armor Addons for all the creatures in my game in one giant Swap List, and then make the Skin texture on StatueRace into a stony texture...no idea if that works. I'm not really familiar with hos swap lists accomplish what they do.

