Primm Roller coaster

Post » Sat May 28, 2011 7:35 pm

Is it confirmed that the roller coaster is ride able? I mean, you can do it like in Broken Steel where you activate or repair the Metro train and you get to ride it that would be amazing.
If it isn't confirmed do you think that it should be able to work? Like if your repair is 90 you can fix it and ride it. :D I think it would be really fun. :celebration:
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Princess Johnson
 
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Post » Sat May 28, 2011 4:14 pm

Is it confirmed that the roller coaster is ride able? I mean, you can do it like in Broken Steel where you activate or repair the Metro train and you get to ride it that would be amazing.
If it isn't confirmed do you think that it should be able to work? Like if your repair is 90 you can fix it and ride it. :D I think it would be really fun. :celebration:


With you 100%. Why should Obsidian tempt the gamer into thinking, "Oh look, a roller coaster, too bad I can't ride it", when repair skills play such a big role in Fallout games. Only games I've seen with a working rideable roller coaster were Aggressive Inline (with your skates), ThrillVille 1 and 2 (LucasArts), Roller Coaster Tycoon (haven't played it)... EDIT: And Dead Rising.

Only reason this wouldn't work is if they didn't have time to get it programmed. Otherwise, with the right repairs, you'd be able to charge $ for every New Vegas resident to ride. Bottom line though, it probably won't work, just like the Ferris Wheel didn't let you ride it to the top in Point Lookout DLC, and like the wasted opportunity called GTA4's coaster... The cars could barely stay on the track in that game before getting stuck every 5 feet. Same thing with Driver Parallel Lines' coaster, log flume
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Strawberry
 
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Post » Sat May 28, 2011 9:33 pm

I Agree if it isn't possible to ride you should at least be able to walk ontop of it.

Apparently the place has raiders I would love there to be a fully fledged themepark in Vegas
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Joe Bonney
 
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Post » Sat May 28, 2011 8:36 am

Yes to walking all the way to the top. Would've been nice if the bumper cars in FO3's Point Lookout worked too once they were repaired. There could be an entire mission dedicated to finding the parts to get the coaster working again, with a big payoff.
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Alba Casas
 
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Post » Sat May 28, 2011 10:22 pm

With you 100%. Why should Obsidian tempt the gamer into thinking, "Oh look, a roller coaster, too bad I can't ride it", when repair skills play such a big role in Fallout games. Only games I've seen with a working rideable roller coaster were Aggressive Inline (with your skates), ThrillVille 1 and 2 (LucasArts), Roller Coaster Tycoon (haven't played it)... EDIT: And Dead Rising.

Only reason this wouldn't work is if they didn't have time to get it programmed. Otherwise, with the right repairs, you'd be able to charge $ for every New Vegas resident to ride. Bottom line though, it probably won't work, just like the Ferris Wheel didn't let you ride it to the top in Point Lookout DLC, and like the wasted opportunity called GTA4's coaster... The cars could barely stay on the track in that game before getting stuck every 5 feet. Same thing with Driver Parallel Lines' coaster, log flume


Our minds seem to be quite eye to eye on this subject my friend. :foodndrink: I hated that I couldn't repair and ride the ferris wheel in PL, I really hope Obsidian doesn't add an amazing looking roller coaster and make it unrideable. If it isn't ready to repair and ride I at least hope you can walk on top of it. But riding is obviously more fun. :laugh:

Edit: seems that has been stated lol

BTW I like that idea about going and finding the parts that would be fun too.
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Marion Geneste
 
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Post » Sat May 28, 2011 6:16 pm

These things are sometimes easy to make work, sometimes they are not. I mean as far as incorporating them into a game.

Would be cool if you could fix it or ride it.
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Mel E
 
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Post » Sat May 28, 2011 2:33 pm

If it is possible to fix it then it should also be possible to make it break :whistling:

Would be a great way to a assassinate someone. As long as you don't mind a few innocent casualties :evil:
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NAtIVe GOddess
 
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Post » Sat May 28, 2011 11:27 pm

If it is possible to fix it then it should also be possible to make it break :whistling:

Would be a great way to a assassinate someone. As long as you don't mind a few innocent casualties :evil:


Sounds likes someone likes killing Mabel in Tranquility Lane :evil:

But I agree that would be a great way to kill someone.

Hey wanna ride? I fixed it.

Sure! (gets on ride)

(shut everything down)

AAAAAGGGGGHHHH!!!!!! :obliviongate:
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carrie roche
 
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Post » Sat May 28, 2011 5:11 pm

Agreed. Glad you suggested it.

Some might say: "What's the point of a working roller coaster?" I'd say it falls in line with the whole New Vegas theme of excess, gambling and fun, compared to the desolate life outside the walls of New Vegas.

Here's hoping Obsidian is thinking along the same lines...

For the track, they could have a minimum of one working cart, like that mine cart from Red Dead Redemption. To stop the cart, you could shoot a Brake Bar on your way past the boarding dock. The ride would screech to a stop. Or we could just have the Coaster's Merchant/Vendor operate the ride for caps after fixing it.
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Carys
 
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Post » Sat May 28, 2011 10:08 am

Agreed. Glad you suggested it.

Some might say: "What's the point of a working roller coaster?" I'd say it falls in line with the whole New Vegas theme of excess, gambling and fun, compared to the desolate life outside the walls of New Vegas.

Here's hoping Obsidian is thinking along the same lines...

For the track, they could have a minimum of one working cart, like that mine cart from Red Dead Redemption. To stop the cart, you could shoot a Brake Bar on your way past the boarding dock. The ride would screech to a stop. Or we could just have the Coaster's Merchant/Vendor operate the ride for caps after fixing it.


I agree with the RDR style part. I love riding the mine carts in that game.. I also completely agree with the Merchant part. You can have a quest where you can fix it for the merchant so that he can sell tickets to ride the coaster.
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Sanctum
 
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Post » Sat May 28, 2011 1:23 pm

Some might say: "What's the point of a working roller coaster?" I'd say it falls in line with the whole New Vegas theme of excess, gambling and fun, compared to the desolate life outside the walls of New Vegas.

The roller coaster is outside the walls of new vegas. Its in primm, in the mojave desert.
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Alisha Clarke
 
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Post » Sat May 28, 2011 9:37 am

The roller coaster is outside the walls of new vegas. Its in primm, in the mojave desert.


Forgot about that. Thanks for the heads up. That said, it'd be a tourist trap like Dinky the Dinosaur.
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Elena Alina
 
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Post » Sat May 28, 2011 9:12 pm

Well, they made the Ferris Wheel in Point Lookout run around, one could assume they could make the coaster function similiarly. Use a scripted event or something so you can ride it around Primm or something?
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I love YOu
 
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Post » Sat May 28, 2011 7:24 pm

I suppose it depends on how hard it would be to incorporate something like that to the game
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Cedric Pearson
 
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Post » Sat May 28, 2011 2:24 pm

Yes to that.

It'd be nice if you're on the coaster, and eventually some raiders started trying to shoot at you on the ride, forcing you to take aim at them as the coaster roars around the track, clicking, clattering at maybe 50 mph. Afterwards, get off the ride and collect the loot from the fallen raiders.

I also like the idea of raiders walking onto the track and getting run over.
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Julie Serebrekoff
 
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Post » Sat May 28, 2011 11:54 pm

Yes to that.

It'd be nice if you're on the coaster, and eventually some raiders started trying to shoot at you on the ride, forcing you to take aim at them as the coaster roars around the track, clicking, clattering at maybe 50 mph. Afterwards, get off the ride and collect the loot from the fallen raiders.

I also like the idea of raiders walking onto the track and getting run over.



Imagine the little picture from that ride!
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Kieren Thomson
 
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Post » Sat May 28, 2011 9:57 am

Imagine the little picture from that ride!


(holds raiders heads to camera) :disguise:
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Lizs
 
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Post » Sat May 28, 2011 3:21 pm

id love to ride on the roller coaster. especially from a first person view, cuz itd be exciting as hell to see it in action :)
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Hayley Bristow
 
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Post » Sat May 28, 2011 10:17 pm

id love to ride on the roller coaster. especially from a first person view, cuz itd be exciting as hell to see it in action :)


Exactly my point good sir. It would be amazing if they do it right.
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Nicole Coucopoulos
 
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Post » Sat May 28, 2011 2:41 pm

With you 100%. Why should Obsidian tempt the gamer into thinking, "Oh look, a roller coaster, too bad I can't ride it", when repair skills play such a big role in Fallout games. Only games I've seen with a working rideable roller coaster were Aggressive Inline (with your skates), ThrillVille 1 and 2 (LucasArts), Roller Coaster Tycoon (haven't played it)... EDIT: And Dead Rising.



And Super Mario Sunshine. :D
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Kari Depp
 
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Post » Sat May 28, 2011 5:18 pm

If not rideable i want it to have an amazing sniper spot or 2. would be fun to get it to work though.
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Emma
 
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Post » Sat May 28, 2011 8:56 am

Is it confirmed that the roller coaster is ride able? I mean, you can do it like in Broken Steel where you activate or repair the Metro train and you get to ride it that would be amazing.
If it isn't confirmed do you think that it should be able to work? Like if your repair is 90 you can fix it and ride it. :D I think it would be really fun. :celebration:

I doubt it the engine cant support ladders so probably not

EDIT:WAIT NVM THE TRAIN IN BROKEN STEEL SO LIKE A MORE UPSCALE VERSION?
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Poetic Vice
 
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Post » Sat May 28, 2011 4:43 pm

I doubt it the engine cant support ladders so probably not


If it could support the exact same thing in Broken Steel why not this? It's the same thing. :confused:
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Blaine
 
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Post » Sat May 28, 2011 10:07 pm

Is it confirmed that the roller coaster is ride able? I mean, you can do it like in Broken Steel where you activate or repair the Metro train and you get to ride it that would be amazing.
If it isn't confirmed do you think that it should be able to work? Like if your repair is 90 you can fix it and ride it. :D I think it would be really fun. :celebration:

I have a better idea you have a side quest that begins once you get there and you have to go around and activate the power for different sections so it can work properly.ANd they're will be some ghouls around it
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Mariaa EM.
 
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Post » Sat May 28, 2011 6:45 pm

I have a better idea you have a side quest that begins once you get there and you have to go around and activate the power for different sections so it can work properly.ANd they're will be some ghouls around it


Yes we talked about doing quest like things to get it up and running in earlier posts. To help a merchant or something like that
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Maya Maya
 
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