Pickpocket a guard, get his key. Open cell door, but hear a guard coming, close cell door. Guard goes into obvious "I'm now a hostile NPC" mode, and just opens the cell door, runs into my cell and kills me, no dialogue. Not much I could do being completely unarmored and weaponless, and trapped in a small area.
If you get caught pickpocketing a key, same thing, no chance to yield, a guard just comes in and two shots you.
So much for being a thief, having a sensible system for breaking out of prison was obviously not high on their list of things to do. I guess I stick to my usual do-gooder characters because the prison system is a joke. Having a functioning way to yield and take a longer sentence, getting moved to a cell with a master lock, etc. would've been nice.

