Problems with Game Difficulty

Post » Mon Jun 04, 2012 3:41 am

I played on "Adept" (Medium <- this is standard) for 36 Levels, and everything was fine.

But now i needed to fight some "Draugr", "Draugr Overlords" and "Draugr Deathlords".
Draugr′s are alle humanoid "Monsters"... so why can i kill a "Draugr" with 1 Hit (Daedric 2H), while a "Draugr Deathlord" takes 10-15 normal Hits?

Generally i needed to turn down the Difficulty to "Novice" to finish the last Story Mission (got killed like 20 times....)

These are my current Character Stats:

Weapons:
==============
- Daedric Bow (Legendary)
- Daedric Greatsword (Legendary)

Armor:
==============
Shoes+Hands: Elven (Light Armor)
Body: Adept Restoration Robe (100% more Mana Regeneration and 17% less Mana Costs for Restoration Spells)

Skills/Perks:
==============
- Two Handed: 93
- Smithing: 100
- Blocking: 47
- Archery: 72
- Sneak: 68
- Restoration: 54
.....

Health: 520
Mana: 200
: 130 (the green thing -.-)

=========================
=========================
at Level 20 i killed these Enemys with 2 or 3 Hit.. and now i need 10 or more Hits... even if i got "stronger"? - thats weird. I can kill a Giant with 8 hits, but get beaten by a stupid Draugr?... ... come on Bethesda.. you cant be serious.

For now i turned the Difficulty to "Novice" - but the Enemys still getting stronger than they should be.
5 Hits for a Dragon and 8 for a Draugr Deathlord... thats "stupid".

After playing more than 100 hours, i have to say that i liked the system how Oblivion scaled the Enemys - at least it didnt feel so "weird" in terms of what takes how many damage.

=========================

Whats your opinion - or is it just me, and my way to play?
User avatar
RUby DIaz
 
Posts: 3383
Joined: Wed Nov 29, 2006 8:18 am

Post » Sun Jun 03, 2012 8:25 pm

Different enemies require different strategy. Not every enemy responds the same to the same form of attack. For example, there are specific things in the game world that target undead. If you don't use them, you may find undead more difficult than other enemies. Likewise, elemental daedra are immune to attacks from their element. Etc.
User avatar
gandalf
 
Posts: 3400
Joined: Wed Feb 21, 2007 6:57 pm

Post » Sun Jun 03, 2012 7:39 pm

Different enemies require different strategy. Not every enemy responds the same to the same form of attack. For example, there are specific things in the game world that target undead. If you don't use them, you may find undead more difficult than other enemies. Likewise, elemental daedra are immune to attacks from their element. Etc.
My problem is mor the "Scaling" of some Enemys...

Example:
Level 20: 5 Hit for a Draugr Overlord (Daedric Greatsword)
Level 36: 15 Hit for a Draugr Overlord (Daedric Greatsword)

WTF... are they scaling so "badly"? It would be fine if i still need 5 hits.. because its the same Weapon... but its not fine to need 3 times more Hits.
User avatar
Cassie Boyle
 
Posts: 3468
Joined: Sun Nov 05, 2006 9:33 am

Post » Mon Jun 04, 2012 2:19 am

Draugr Deathlords and Draugr Overlords are the elite ones as opposed to the normal Draugrs, so it makes sense that they would be tougher to kill.
User avatar
mike
 
Posts: 3432
Joined: Fri Jul 27, 2007 6:51 pm

Post » Sun Jun 03, 2012 10:52 pm

I hate Draugh Deathlords and Overlords. Especially when they shout my weapon out of my hand when I am on a melle charachter. While I am running around looking for it, I get one or two shotted by them.
User avatar
Floor Punch
 
Posts: 3568
Joined: Tue May 29, 2007 7:18 am

Post » Sun Jun 03, 2012 9:05 pm

You're unhappy that you can't kill everything in 2 hits? Kids are so hard to please nowadays...
User avatar
Peetay
 
Posts: 3303
Joined: Sun Jul 22, 2007 10:33 am

Post » Sun Jun 03, 2012 3:57 pm

Draugr Deathlords and Draugr Overlords are the elite ones as opposed to the normal Draugrs, so it makes sense that they would be tougher to kill.
that makes sense.. but it makes no sense that i need 3 times mor hits for the same enemy just because i am 16 levels higher now....

Especially when they shout my weapon out of my hand when I am on a melle charachter.
I have some 2nd Equip with me (my old Elven sword/bow) - so they can shout as much as they want... and if i even drop these - i still have 2 1H swords -.- (but yeah... it was bad whe it happened to me the first time... WTF.. WTF.. WHERE IS MY WEAPON.... - it dropped into the Water -.-)

You're unhappy that you can't kill everything in 2 hits? Kids are so hard to please nowadays...
I do not want to 2 hit everything.. but i dont wanna need 10 more hits just because i got stronger, and have the strongest two handed sword in the Game....

If i need 15 hits now.. with a Daedric Greatsword... what will i need at level 50?... 30 hits?... where i needed 15 at level 36 and 5 at level 20... <- THATS my Problem!
User avatar
Becky Palmer
 
Posts: 3387
Joined: Wed Oct 04, 2006 4:43 am

Post » Mon Jun 04, 2012 7:39 am

You're unhappy that you can't kill everything in 2 hits? Kids are so hard to please nowadays...

Thats not why he's unhappy. Clearly you need to work on your reading comprehension. But thanks for your input! We will file it away in the circular file.
User avatar
Donatus Uwasomba
 
Posts: 3361
Joined: Sun May 27, 2007 7:22 pm

Post » Sun Jun 03, 2012 4:11 pm

Most dungeons are meant to have a "boss" type creature at the end of them, in this case the Deathlords/Overlords. Just got to try something different like using shouts you've never used before or potions even and if it comes to hit, kite them around a pillar for 2 minutes while you heal yourself. :smile:

Also I can say I had similar problems when going up against them the first time I met them, but once you lvl high enough and get better perks they do become easier (notably they can no longer knock weapons out of your hands).
User avatar
FABIAN RUIZ
 
Posts: 3495
Joined: Mon Oct 15, 2007 11:13 am

Post » Mon Jun 04, 2012 6:30 am

My problem is mor the "Scaling" of some Enemys...

Example:
Level 20: 5 Hit for a Draugr Overlord (Daedric Greatsword)
Level 36: 15 Hit for a Draugr Overlord (Daedric Greatsword)

WTF... are they scaling so "badly"? It would be fine if i still need 5 hits.. because its the same Weapon... but its not fine to need 3 times more Hits.

They are not scaling badly. You are not using attacks that are targeted for undead. Heck, just use Turn Undead (high enough, of course) and they cannot hit you because they keep running away. Use a weapon enchanted with it. Etc.

Why would you think you can use the same weapon at level 36 that you used at level 20? You didn't use the same weapon at level 17 that you used at level 1, right?
User avatar
ZzZz
 
Posts: 3396
Joined: Sat Jul 08, 2006 9:56 pm

Post » Mon Jun 04, 2012 2:27 am

again.. the Problem ist not that they are strong... the problem is the weird scaling!

Example:
Level 20: 5 Hit for a Draugr Overlord (Daedric Greatsword)
Level 36: 15 Hit for a Draugr Overlord (Daedric Greatsword)

Now calculate THIS^^ for level 50! (Their Damage also scales! - while my damage still is the same...)
User avatar
Bird
 
Posts: 3492
Joined: Fri Nov 30, 2007 12:45 am

Post » Mon Jun 04, 2012 2:31 am

Oh man. I'm scared.

Your problem requires a VERY simple fix.

Equip Fortify Two Handed Weapon

Profit.

Now I've seen fortify 2h weapon on gear from vendors on EVERY single restart (10+) very early in the game all the time forever. Get atleast fortify +40% and thank me later.

P.S.

I heard magic regen was bad, would be the first piece of gear I'd replace with 2h damage.
User avatar
Kortniie Dumont
 
Posts: 3428
Joined: Wed Jan 10, 2007 7:50 pm

Post » Sun Jun 03, 2012 3:23 pm




P.S.

I heard magic regen was bad, would be the first piece of gear I'd replace with 2h damage.

It's not really so much that magic resist is "bad", I would counter that it's ineffectively slow once you are in an actual fight. Which is, you know, when you really need the magic the most.
User avatar
Soku Nyorah
 
Posts: 3413
Joined: Tue Oct 17, 2006 1:25 pm

Post » Mon Jun 04, 2012 4:08 am

It's not really so much that magic resist is "bad", I would counter that it's ineffectively slow once you are in an actual fight. Which is, you know, when you really need the magic the most.

Nope. I'm talking about the mana regen rate he has on his robe that he wears as armor.

Wait...is the OP trolling? aahhhh
User avatar
Ludivine Dupuy
 
Posts: 3418
Joined: Tue Mar 27, 2007 6:51 pm

Post » Sun Jun 03, 2012 10:25 pm

Nope. I'm talking about the mana regen rate he has on his robe that he wears as armor.
It is good... i do not know what you guys have against it? - The Manareg is the only thing that made it possible for me to survive the fights against 3 or mor Draugr Deathlords at the same time (last story mission) - i could always run away -> heal -> smash faces -> freeze enemys with shout -> heal -> repeat if needed.

Wait...is the OP trolling? aahhhh
hmm.. no.. i am not trolling - its serious.

EDIT: I think i am going to try some enchanting on my weapon or so...
User avatar
Kelly Upshall
 
Posts: 3475
Joined: Sat Oct 28, 2006 6:26 pm

Post » Sun Jun 03, 2012 6:20 pm

1: Get better armor. The elven stuff you found at lvl 12 and a robe is not going to keep you safe against a lvl 50 undead.
2: Use your shouts. You can at least get 4 or 5 power attacks in when you use Unrelenting Shout at max power.
3: Get stuff with Fortify Two-handed. Your damage with your "best two-hander in the game" will only increase if you, you know, actually increase it.
User avatar
MatthewJontully
 
Posts: 3517
Joined: Thu Mar 08, 2007 9:33 am

Post » Sun Jun 03, 2012 10:52 pm

that makes sense.. but it makes no sense that i need 3 times mor hits for the same enemy just because i am 16 levels higher now....


I have some 2nd Equip with me (my old Elven sword/bow) - so they can shout as much as they want... and if i even drop these - i still have 2 1H swords -.- (but yeah... it was bad whe it happened to me the first time... WTF.. WTF.. WHERE IS MY WEAPON.... - it dropped into the Water -.-)


I do not want to 2 hit everything.. but i dont wanna need 10 more hits just because i got stronger, and have the strongest two handed sword in the Game....

If i need 15 hits now.. with a Daedric Greatsword... what will i need at level 50?... 30 hits?... where i needed 15 at level 36 and 5 at level 20... <- THATS my Problem!

I'm not sure what the issue is. Just because your level increases doesn't necessarily mean your damage output will. Whereas, when the enemies scale, their damage output, damage reduction and resistances all scale. You could gain 20 levels easy by just leveling your professions and never picking up a weapon. That's your problem, not the games.
User avatar
ONLY ME!!!!
 
Posts: 3479
Joined: Tue Aug 28, 2007 12:16 pm


Return to V - Skyrim