» Sat May 28, 2011 9:44 pm
http://www.newvegasnexus.com/downloads/file.php?id=41554
Quote
Uploaded 02:18, 28 April 2011, last updated 03:02, 29 April 2011
Hello.
The 1.3 update to New Vegas changed some ammo properties, and since CaliberX is in limbo at the moment, I made a small mod to update its ammo properties to the new ones introduced by the patch. This will likely become an obsolete file in the future; check CaliberX to see if it has been updated more recently than this file. If it has, update CaliberX instead and ignore this one. And drop me a PM letting me know so I can remove this file from the Nexus.
This is a very simple mod that anyone can do with five minutes in the GECK. I am not trying to support CaliberX and I don't want to hear about the events that led to its limbo status. I'm just putting this on the Nexus in case people who don't know how - or don't care - to use the GECK want the new ammo properties in their games.
The changed ammo:
.308 Winchester (JSP)
.303 British, JSP Hand Load
12 ga Buckshot
12 ga Magnum
12 ga Coinshot
20 ga Buckshot
20 ga Magnum
5mm ammo (the regular ammo type)
5mm (AP)
5mm (Bulk)
Nothing else was changed as the other items listed as JSP used different ammo properties than the default AmmoEffectJSPDamageBonus. I did not change any explosive weapons, either.
Requirements:
CaliberX
Fallout: New Vegas version 1.3
Installation:
Place the CaliberX_Ammo_Update_1dot3.esp file in your Data folder in your New Vegas directory.
Uninstallation:
Delete the CaliberX_Ammo_Update_1dot3.esp file from your Data folder in your New Vegas directory.
Load order:
Load AFTER Caliber.esm but BEFORE any mods you run that may change ammo properties.
Compatibility:
This is fully compatible with everything. Probably.
Credits (does this not show up on the file description even though there's an info box for it in the file attributes?):
Fluidfire and Earache42 for making CaliberX
See here for a list of ammo changes from the 1.3 patch