Did you check the box on the quest data tab for "Start Game Enabled"? Also, if your aliases are not filling the quest won't start, either.
All I did was take the Stables quest and duped the entries for Hostler, Horse and Hostler Backup and changed the duped entries to point to my NPCs and Horse. (I also created a backup NPC to match what's in the quest)
I then went into the scripts that are attached to the hostler and the backup and ensured my NPCs and horse were included in the list under the sripts properties.
So, as far as I can tell all the things have been added to get my two horse sellers and the horse listed within the quest. But when activating (talking to) the hostler and the backup hostler the dialog for selling the horse doesn't show.
[ rant]As I've said a few time on these forums, I have some kind of mental block when dealing with quest making. I'm beginning to think my agoraphobia is actually carrying over into my online activities lol
I have some HUGE ideas I want to do with the mod (like the beginning sequence when you first enter the town you are attack and it fades to black and you awake in a jail, imprisoned like most TES games start. This quest will definitely need a lot of scripting and voice acting to accomplish....I fear for my mod because of my mental block on learning to make quest.
So What I'm saying is that I really appreciate all the help I can get until I can break through and learn quest making. [ /rant]
If I could just get these NPCs to respond with the appropriate dialog It will be all set.
And..thank you for your help
