» Wed May 30, 2012 5:31 pm
Games are generally more gpu dependent, although I can attest to most modern games having high cpu requirements to maintain something like 60fps. I 'had' a powerful gpu and cpu, corei7 2600k @ 5ghz with a 6990. Then my cpu died, and they gave me a 2core cpu while my original goes to warranty. Games drops frames all over the place, even with this powerful gpu.
The original mass effect? I thought this game was a 2 core game based on it's age - yet during many scenes on two cores it drops to 24fps, 40fps, 52fps, all over the place. Same goes for mass effect 2, assassins creed 2+3+4, the witcher 2, crysis, crysis 2, grand theft auto 4 and episodes from liberty city, metro 2033, deus ex human revolution, saints row the third, battlefield 3, homefront, darksiders, sonic generations, batman arkham city and asylum, serious sam 3, call of duty games, rage, alan wake, two worlds 2, dragon age 1 and 2, the list goes on and on.
All these games run at a locked 60fps @ 2560x1440, with a 4core cpu, with a two core cpu? All over the place.
Out of all these games, skyrim is right up there in terms of cpu useage, I would say it's 70% cpu dependent and 30% gpu.
Cpu number + clockrate = vital to vaguely modern games.