Link is here - http://www.eurogamer.net/articles/digitalfoundry-fallout-new-vegas-face-off
Now, while reading this I realised something which proves that Obisidian lied to all PS3 owners about how they were going to approach programming the game on the Playstation 3 (following how fallout 3 turned out on the console).
Rewind to when the game first went Gold, an interview with Josh Sawyer at GamesCom it was said that (when in reply to a question about lead platforms) that - (http://www.gamingunion.net/news/gamescom-fallout-new-vegas-interview--2720.html)
JS:"Like I said, I think for convenience the 360 was the lead platform. But obviously we've worked on the PC, we've worked on the PlayStation 3, we've always tried to keep those platforms in mind as well.
Now, while this doesn't exactly promise that the PS3 version of Fallout:New Vegas would be 'fine' or equal to the 360 version (or just playable in general) it does make the reader assume that they are taking the apparent steps to make what happened with Fallout 3, never happen again.
Now here's the kicker, refer back to the Digital Foundry article I linked earlier, inside it you will see that during the anolysis of the game, nothing has changed from how Fallout 3 played on the PS3 to what is now for New Vegas.
It's somewhat remarkable therefore that Fallout: New Vegas has seen no technological improvements over its predecessor whatsoever. It's the exact same engine seen in Fallout 3 and over and above the many reported bugs, it's a real shame that the game looks and feels so old.
And more importantly...
All three versions of Fallout: New Vegas are prone to slowdown and stuttering as background data is spooled in (even the PC game, running from an extremely swift Samsung F1 hard drive, is affected) but unfortunately it's the PS3 game that is most obviously impacted, sometimes with two or three second pauses where the action completely locks up as the engine seeks to spool in more data.
Basically this shows that they made no effort even whatsover to attempt to make the game better in anyway, so all we can actually hope for now is that they are hard at work on a patch which atleast remedies or somewhat nullifies the disastrious framerate this game currently runs at.
So Obsidian, are you doing anything about these framerate issues me and I'm sure the majority of players are experiencing, and even more importantly, why was it like this in the first place when you admitted to 'making the game equal' across the platforms?
P.S. - Could a Mod kindly sort out the typo in the title please, all this typing obviously left me a little worse for wear..
