PS3 or Xbox 360 Version?

Post » Wed Mar 09, 2011 6:57 am

I Love my PS3. I Love my Xbox. However, I do prefer achievement points over trophies. Simply because I have more of them. Here is my real problem. I now live in the US, but for the last few years I lived in the UK. All of my consoles are British (PAL) European region coded. However, I have already pre-ordered the US Xbox version. I'm not sure if I should go back to the store and change that to the PS3 version.

I lean towards Xbox, simply because of wanting to compare my Achievements to my friends. Also there were some reviews that said the draw distance and other issues made the Xbox version of Fallout 3 run better than the PS3 version. For those two reasons I would prefer to buy the Xbox version of FONV.

However, I do not know as of yet if I can even play the US (NTSC-U/C) version of the game. Note, that Fallout 3's US release was compatible with European(PAL) but not The Japanese version. Although no one knows if FONV US will be the same region coding as FO3 until after it is already out. So I may be buying a game I simply can't play.

On the other hand one of the very best things about the PS3 is that almost nothing is locked out by region code! Got to love Sony on that! But that means no achievement points and still have not heard anything from Obsidian about the refocus on quality for the PS3 version.

I would wait to see if the Xbox version will work but I want the pre-order vault 13 gear! (though I don't know if even that code will be locked out by region?)

so... options...

1) I buy the Xbox version and hope that it will be compatible with my UK system.

or

2) I buy the PS3 version knowing that it will be compatible with my UK system and hope that the kinks have been worked out since FO3 and accept trophies instead.

Thanks for your input.
User avatar
lucy chadwick
 
Posts: 3412
Joined: Mon Jul 10, 2006 2:43 am

Post » Tue Mar 08, 2011 10:01 pm

can't you cancel the pre-order and order a UK version .
User avatar
Sebrina Johnstone
 
Posts: 3456
Joined: Sat Jun 24, 2006 12:58 pm

Post » Tue Mar 08, 2011 10:49 pm

Tough call... Well, you can either take a gamble with the 360 release which will add to your gamerscore or take much less of a gamble and put up with trohpies. I've actually owned (at one time) all three versions of FO3 (long story, I posted in in another thread) and in short, despite the word around the interwebs both versions catered to the strengths and weaknesses of each system. Regarding kinks, the fallout wiki says the current PS3 version is the most stable for what it's worth (if true). The GOTY versions all have issues with crashing wherever 'hooks' to the addon files may be encountered. Anyways, basically what I found between the two is that the 360 version has transparency AA enabled and the PS3 doesn't making distant objects blockier on PS3, smoother on 360. Digital foundry says the 360 version has 4xAA cause of the edram, but the foreground is jaggy on both. The transparency AA looks good in the distance, but it makes particle effects dithered and the blood less gory for some reason (I turn it off on PC, PS3 has it off and has more gore than the 360). PS3 is using AF making distant textures clearer and soupy on 360. 360 has better draw distance though at least for objects. 360 textures are lower res, equivalent to PC medium. PS3 is equivalent to PC high. 360 has gamma turned down to mask this. Specular highlights are better on PS3 and were actually completely absent from the shipping version for 360. Lastly, both ran at 30fps with vsync causing lower FPS on PS3 during parts where the 360 version would tear and appear smoother. So both had their kinks, this didn't change with DLC, and I doubt it will change much for new vegas.

Maybe the shipping versions that were reviewed were much worse (PS3 FO3 shipped without trophies initially until it was patched in, also it apparently stuttered a lot, something the current version doesn't do). I saw a digital foundry comparison of oblivion PS3 to the 360 version where the land textures were vastly superior. DF should have patched the shivering isles expansion though so they would've seen that it was nearly the same as the PS3 versioin.
User avatar
Jarrett Willis
 
Posts: 3409
Joined: Thu Jul 19, 2007 6:01 pm

Post » Wed Mar 09, 2011 6:45 am

Wow, thanks unwinding. I really appreciate the breakdown. Maybe the PS3 version is going to be the choice. At any rate that is the best run down on the subject I have heard. Thanks.
User avatar
Ian White
 
Posts: 3476
Joined: Thu Jul 19, 2007 8:08 pm

Post » Wed Mar 09, 2011 10:53 am

If you have friends who collect achievemnets with xbox, then get the xbox, if not, get the one with the controller you prefer...
User avatar
Adam Porter
 
Posts: 3532
Joined: Sat Jun 02, 2007 10:47 am

Post » Wed Mar 09, 2011 8:35 am

360 version since they said that that's the priority console they've been working on. they also said its easier to code and develop on the 360. The difference wont be that much though.
User avatar
mimi_lys
 
Posts: 3514
Joined: Mon Apr 09, 2007 11:17 am

Post » Wed Mar 09, 2011 5:37 am

I believe Obsidian favors Microsoft so thats probably the best way to go and I like the 360 controller much more than PS3's.
User avatar
roxxii lenaghan
 
Posts: 3388
Joined: Wed Jul 05, 2006 11:53 am

Post » Tue Mar 08, 2011 11:21 pm

I would say get the 360 version due to your preference. If you're worried that version is going to be region locked I suggest you rent it first so you don't waste your money on something that may not work unless you illegally mod your console.

If it doesn't work then I'm sure the PS3 version will be alright.
User avatar
leigh stewart
 
Posts: 3415
Joined: Mon Oct 23, 2006 8:59 am

Post » Wed Mar 09, 2011 12:12 pm

Anyone remember the common freezing in Fallout 3 on PS3? Some people claiming it unplayable. I doubt Bethesda (and Obsidian) would make that mistake twice, but as someone stated above, apparently they stated that its easier to develop on the 360 and that Obsidian favors Microsoft. Not that I can confirm that but I would go with the 360 version.
User avatar
Steve Fallon
 
Posts: 3503
Joined: Thu Aug 23, 2007 12:29 am

Post » Wed Mar 09, 2011 8:13 am

So here is the update now that is released. I think I am the first to post this info as I searched again today. Let me CONFIRM! The NTSC U/C (USA version) of Fallout New Vegas Does indeed work on a PAL (Euro) xbox 360.

Note: I took the risk offering my brother my copy if it did not work. I used the Collectors edition but I imagine that the regular version would work as well as the game inside of the packaging looked like a normal edition. Also I have yet to try the Pre-order code not sure if that will work or not yet. Again thanks to all for the input.

I hope this helps anyone else in my rather strange situation.
User avatar
Alex [AK]
 
Posts: 3436
Joined: Fri Jun 15, 2007 10:01 pm

Post » Wed Mar 09, 2011 9:49 am

The DLC's will be xbox exclusive (at least at first) because of Bethesda and Microsofts partnership.

http://www.joystiq.com/2010/10/18/first-fallout-new-vegas-dlc-exclusive-to-xbox-360/
User avatar
Charity Hughes
 
Posts: 3408
Joined: Sat Mar 17, 2007 3:22 pm


Return to Fallout: New Vegas