Which skill would fit as a third tag along with Energy Weapons and Science?
And what should s.p.e.c.i.a.l be for such build?
I went for speech, but it's my favourite for most builds.
My stats were strength 3, perception 8, endurance 5, charisma 8, Intelligence 8, agilty 4, luck 5. add in small frame to boost agility up one point.
Reasons, I really dislike V.A.T.s in NV I have yet to find it of any use, and I rarely used it in FO3 when it was handy, EW's don't need high strength so just boost it later on when needed with upgrades, perks and chems.
The three boosted skills add a fair bit to quests and set up a very good build for quick boosts for requirements such as crafting or skill checks gain when or if needed.
It's not powerfull but does fit in with a techy character imo.