Question About FNVedit?

Post » Fri Aug 12, 2011 8:07 pm

is this tool compatible with fallout 3 and oblivion or are there separate versions?

also, i noticed that there is the generate LODs function which i used to use in oblivion. is that functional in FNVedit?
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Breautiful
 
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Post » Fri Aug 12, 2011 4:45 pm

(1) Rename FNVEdit to FO3Edit/TES4Edit and put it in the respective game's root folder.
(2) No.

e: Addendum to (1): You'll need to download the normal http://www.fallout3nexus.com/downloads/file.php?id=637 anyway because you're lacking the 'Fallout3.Hardcoded.keep.this.with.the.exe.and.otherwise.ignore.it.I.really.mean.it' file
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victoria gillis
 
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Post » Fri Aug 12, 2011 5:11 pm

(1) Rename any *Edit to FO3Edit/TES4Edit and put it in the respective game's root folder.
(2) No.



ok thanks. wondered if it was the same program since the game format didnt change.

that svcks......oh well ill ask in there thread if they plan on implimenting that.
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Naomi Lastname
 
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Post » Fri Aug 12, 2011 10:29 pm

Some more possible uses for the exe beside *Edit & TES4LODGen:

  • [Game Prefix] + View
  • [Game Prefix] + MasterRestore (for Fallout 3 and NV only)
  • [Game Prefix] + MasterUpdate (for Fallout 3 and NV only]


Also, I wouldn't bet on an update. It's a solo project of ElminsterAU and he hasn't shown any activity lately. Hopefully he's around for Skyrim though.
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Killah Bee
 
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Post » Fri Aug 12, 2011 3:06 pm

ok thanks. wondered if it was the same program since the game format didnt change.

that svcks......oh well ill ask in there thread if they plan on implimenting that.

There will never be LOD implemented for Fallout: New Vegas in FNVEdit because the process is very complex and problematic. This was also the case in Fallout 3.

Ther eare however threads in the GECK forum that discuss how to create LOD for you mod, I would search in there as well as on the Nexus forums.

Luck,

Miax
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Elisabete Gaspar
 
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Post » Fri Aug 12, 2011 2:14 pm

There will never be LOD implemented for Fallout: New Vegas in FNVEdit because the process is very complex and problematic. This was also the case in Fallout 3.

Ther eare however threads in the GECK forum that discuss how to create LOD for you mod, I would search in there as well as on the Nexus forums.

Luck,

Miax


I believe cevsteel has a file on the nexus FO3 and FONV to aid in creating LOD files.
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Connor Wing
 
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Post » Sat Aug 13, 2011 12:31 am

I believe cevsteel has a file on the nexus FO3 and FONV to aid in creating LOD files.


Yep! And his is the one I use as well. :)

Great guy!
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Sun of Sammy
 
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