I never smith - can't stand it. I am willing to do some enchanting. But no alchemy - I can't stand it either.
My questions are for play at higher levels (I haven't gotten too high yet b/c I want to find the perfect build to enjoy and then play the whole game)
I've noticed that Draugr Deathlords can one shot my mage at level 28 even with 150 armor and 150 health.
However my 20th level spellswords armor is only 120 at the moment - so there isn't a huge difference and his health is currently 200.
I lean towards magic or at least a half-magic character - so my main question is: what level of armor/health do you need to survive against high level enemies like the deathlords?
If it is too high (300+) then I see no point in trying the spellsword b/c he won't have enough mana to do much and will be 'average' in both weapons and magic b/c of splitting time/effort between the two.
However if heavy armor (what I wear) without smithing/alchemy reaches sufficiently high levels (my heavy armor is currently 44 skill, and I am wearing full plate - the plate which comes after dwarven) and my armor is roughly 120 or so (no shield b/c I like casting spells and switching back and forth).
I hope I'm making sense.... lol...

I was suprised the Draugr Deathlord at level 28 could one shot my mage with 150 armor and 150 health b/c that seemed at least average to me for most characters that aren't straight melee or stealth.... any hybrid is going to be a mix which keeps totals lower.
So: Pure Mage b/c either character is going to get one-shotted at high levels (30+) or a spellsword - in which case please give me suggestions on how to make him more effective.
I don't want 100% reduction to spells (I'll go up to 75%) b/c it feels like cheating. I am a hardcoe roleplayer and hate grinding or exploits of any kind. I don't mind using in-game efforts and normal enchanting/disenchanting. It is personal preference that I simply don't like alchemy and smithing - at all.... it bores me to death.
So thoughts? Help?

