2 questions about perks in hardcoe Mode

Post » Thu Jun 30, 2011 8:44 pm

ok first question would be overall which woulkd be better? adamantium skeleton or tribal wisdom <50% dmg to limbs from animals, mutated animals and insects>? cant decide cuz the eating of insects is nice but i seemed to be losing limbs to rockets and traps.


Second question....did i shot myself in the foot by taking Light touch for crits? also does it stack or negate if i take finesse? im running with a light armor the whole game but looking at wiki im getting confused. wiki says it dosent add to base crit, just a flat modifier of 5%. I maybe having a slow moment but does that mean with it i only have 5% crit and its forgetting my 7 points in luck and if i get finesse also will finesse just override light touch making it pointless?

any help or clarification would be much appreciated =]
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Joey Avelar
 
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Post » Fri Jul 01, 2011 11:01 am

ok first question would be overall which woulkd be better? adamantium skeleton or tribal wisdom <50% dmg to limbs from animals, mutated animals and insects>? cant decide cuz the eating of insects is nice but i seemed to be losing limbs to rockets and traps.


Second question....did i shot myself in the foot by taking Light touch for crits? also does it stack or negate if i take finesse? im running with a light armor the whole game but looking at wiki im getting confused. wiki says it dosent add to base crit, just a flat modifier of 5%. I maybe having a slow moment but does that mean with it i only have 5% crit and its forgetting my 7 points in luck and if i get finesse also will finesse just override light touch making it pointless?

any help or clarification would be much appreciated =]


Go with Adamantium Skeleton, breaking limbs in hardcoe mode was such a [censored]. You'll be able to spend less stims and bags.


I honestly haven't played enough recently to answer your other questions though. :(
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Adrian Powers
 
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Post » Thu Jun 30, 2011 9:17 pm

You can have both Finesse and Light Touch; my last character did. What it does is add an extra 5% to your critical chance after all other modifiers are considered, instead of before, like Finesse. So, let's say you have a luck of 5, Finesse, Light Touch and nothing else affecting your critical chance. Your base critical chance is 10% (+5% for Light Touch). If you're using a .357 magnum, which has a crit multiplier of 1, your critical chance is 15%. Now, let's say you're using Ratslayer with a critical multiplier of x5. With this weapon you would have a critical chance of 55% (or 10%x5 + 5% for Light Touch).

I wouldn't say you screwed yourself over by picking it. With hardcoe mode, the -25% to enemy criticals can be helpful.

Also, I never had Tribal Wisdom or Adamantium Skeleton (and I play only hardcoe), but if I had to choose I would go with Adamantium Skeleton. There's plenty of food around that you don't need to eat bug corpses. Hell, most bugs have meat on them anyway. However, even being careful, I have managed to set off some mines. In fact, I would say that most of my crippled limbs came from mines or other traps I couldn't disarm in time.
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Damien Mulvenna
 
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Post » Fri Jul 01, 2011 2:22 am

k preciate the responses, i was kinda leaning towards the adaman limbs cuz ya most of the time in hardcoe its my food that has most of the weight lol. played DM on reg mode and i had a @#$% load of crippled limbs from the traps sigh was kinda hoping that with DCs that other perk be somewhat a lil better just didnt know if their was any hiding numbers in there somewhere lol.
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Facebook me
 
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