float someFraction = 1.0/60.0. As a followup to that, is it safe to compare two float variables to eachother by merely using the <,== and > operators? I know this is not the case in many programming languages. Third, how do you access the magnitude property of a magic effect in one of it's attached scripts? I saw a page entitled "GetMagnitude" or something along those lines on the wiki, but it has been deleted. Fourth, how do I add my new magic effect to a food item? I tried doing this by adding it in the food item's "results" effect list, but my custom effect (along with many others) is not present in the effect dropdown menu. Finally, I'm wondering how I can go about creating a custom animation for when this food item is consumed. I simply do not know where to start with this, so if someone could point me in the right direction that would be wonderful.
Thank you for your time.
