Questline order?

Post » Fri Jun 22, 2012 1:31 pm

I know there has been numerous discussions on this topic but I am starting a new character tonight and want some insight to how others do the questlines. I know that I can only play my charcter but after level 10 or so all my characters turn into the heavy armour, 2 handed tank type that could not use magic to heal a papercut. So I thought why not mix up the quest lines to arrive at a differnt type of character. In the past I roamed around alot to start then did companions and CW then MQ. I went to the dark side after the MQ and do TG and then DB. The bard stuff and mage stuff mixed in as I went. What order do you do the quests and why do you do them that way?
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Quick draw II
 
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Post » Fri Jun 22, 2012 7:17 pm

Some characters are specific to certain guilds or quests, other characters tend to do more things. Obviously the focused characters are more, well, focused in the quests.

However, for the other quests, basically, I take them as they come along. The only ones I really worry about are the Civil War and the MQ as those can be done together or separately. It is more the role and how you want the story to play out that determines what goes first in this case.
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Alyce Argabright
 
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Post » Fri Jun 22, 2012 2:23 pm

put the names in a hat and pull them out one at a time
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Kelsey Anna Farley
 
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Post » Fri Jun 22, 2012 4:16 pm

I know that (and thank you CCNA) I just want to get examples of whjat other have done and why they did it that way for the sake of their character?
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Arnold Wet
 
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Post » Fri Jun 22, 2012 8:16 pm

To be quite honest, the first 10 hours of this game it seems to be that quests are just thrown at me every time I turn around. To that end, I tend to not do any quests until I have got a large number of them in my Journal. Then I group them together by location or guild or role.
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Rob
 
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Post » Fri Jun 22, 2012 10:00 pm

I prefear only doing certain quest lines for certain characters:

My stealthy character doing Dark Brotherhood and or Theifs Guild.
My mage doing College of Winterhold.
My melee fighter (possibly a archer too) doing the Companions.

I also do hybrids from time to time, for example: My dark paladin, a breton with heavy armor, one-handed and sheild, uses the lord stone and conjuration for undeads = Great magic resistance so a paladin, conjuration summoning undead and walking around with undead thralls so a dark paladin.

He did the Companions and the college of Winterhold.

Im thinking about doing some kind of spellsword/assassin as a Magic/Sneak Hybrid for Dark Brotherhood and College of Winterhold. (maybe the Companions too, being able to go werewolf when noticed might be a good idea for a assasin xD).
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Hussnein Amin
 
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Post » Fri Jun 22, 2012 10:36 am

I like the idea of a Assassin/Mage that would never do the MQ because anarchy is a place where he would thrive. He would pick the side of the CW that would pay the most and the TG line would tolerable only to get the fences he needed to further his own cause. I would not even finish the college because he would not want the attention drawn to him. thanks Ioled
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Ladymorphine
 
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Post » Fri Jun 22, 2012 6:47 pm

Might be safest just to follow the advice here: http://www.uesp.net/wiki/Skyrim:Quest_Timing to avoid as many bugs as possible.
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Sasha Brown
 
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