Race perk tree........... pllllllllease

Post » Thu Jul 19, 2012 10:59 am

example:
argonian tree (not the hist)
perk lvl.15 aqua prowess (4/4) swimming faster
perk lvl.20 battle-ready for oblivion armour increases by 50 near magic
perk lvl.30 plant born flowers restore 30 health
perk lvl.30 agile scales swing weapons 20% faster
perk lvl.45 tree smith can smith scale and bark armour
perk lvl.50 amcient hatred do 30% extra damage against nords and dark elves
perk lvl.50 scout warrior can craft spears
perk lvl.60 feather weight can jump higher
perk lvl.81 argonia warlord can recruit all argonians as followers (up to 3)

your level is your current and perk points are the usual. any body want to make more threes.
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gandalf
 
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Post » Thu Jul 19, 2012 6:31 am

example:
argonian tree (not the hist)
perk lvl.15 aqua prowess (4/4) swimming faster
perk lvl.20 battle-ready for oblivion armour increases by 50 near magic
perk lvl.30 plant born flowers restore 30 health
perk lvl.30 agile scales swing weapons 20% faster
perk lvl.45 tree smith can smith scale and bark armour
perk lvl.50 amcient hatred do 30% extra damage against nords and dark elves
perk lvl.50 scout warrior can craft spears
perk lvl.60 feather weight can jump higher
perk lvl.81 argonia warlord can recruit all argonians as followers (up to 3)

your level is your current and perk points are the usual. any body want to make more threes.
No.
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Sian Ennis
 
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Post » Wed Jul 18, 2012 7:49 pm

What if you're an Imperial?

perk lvl. 10 your cursive handwriting skills are now 10% better.
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Zach Hunter
 
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Post » Wed Jul 18, 2012 9:47 pm

What if you're an Imperial?

perk lvl. 10 your cursive handwriting skills are now 10% better.

Nords hate you 25% more (up to 100%).
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Josh Trembly
 
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Post » Thu Jul 19, 2012 10:27 am

handled correctly it could be done, its nothing new to RPGs having racial bonus' or perks or talents that grow as you play based on race.. it would add a more unique feel and play style to the races. Because at present it makes no difference who u play.
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Claudia Cook
 
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Post » Thu Jul 19, 2012 1:12 am

Interesting concept, could have possibilities if done right. Certainly would add a reason to choose a specific race besides RP
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ImmaTakeYour
 
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Post » Thu Jul 19, 2012 8:38 am

Nords hate you 25% more (up to 100%).

Altmer everyone hates you 110%
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Stat Wrecker
 
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Post » Wed Jul 18, 2012 7:13 pm

Im on the fence with this one.
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zoe
 
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Post » Thu Jul 19, 2012 6:42 am

Maybe it could work, but your example is a no-no, it should only have minor effects.
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His Bella
 
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Post » Wed Jul 18, 2012 10:25 pm

Agreed with NicVsp

Nice idea but ultimately difficult to implement.
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Bethany Short
 
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