It is true what they say about Rage 2: Lacking story, player gets bored after just a few hours of gameplay. I know most of you feel like this. And it all happened because nobody understood the fact that Rage is a shooter and not an RPG such as fallout. They wanted to sell many copyes from preorder and bluffed a few.
Anyway ID Software is still in our hearts - for most of us games such as Doom and Quake left a mark in our childhood. This post is dedicated to your opinion on how future of Rage Saga should look like. What are the key plots that would make you want to continue absorbing the story. Or what elements should ID introduce to make it even more interesting.
I posted a link to my idea on Rage 2. Sincerely looking forward to yours! :foodndrink:
Link to my story: http://img440.imageshack.us/img440/6181/storyvf.png
