And i'm tired of comments like this trying to place the blame on the players for not doing every single side quests. They are called SIDE QUESTS for a reason.
Choosing NOT to do every single side quest is NOT mistake made by the player is a mistake made by the game creators. If they didnt have that much content in the main story then do away with the side quests and make them into MAIN quests.
Actually they are not called Side Quests at all. They are simply optional. It is entirely your choice whether you do them or not. The key thing here is choice. Are you complaining that there is not enough content, if so do the optional quests which are in gameplay terms equally fun to the so called main quests. If you choose not to do them then you can't then complain of lack of content. Your choice created a lack of content.
What did the sniper escort missions add? What did making all those jumps with your cars add? For some people doing a jump once or twice is enough and there is no reason to do all of them. Again, it's not their fault for not wanting to go out there and do every single one.
I didn't do all the jumps. It's an option I chose not to do. The sniper escort missions add a change of pace to the game, the chance to do something different, to take a break from the main questline. Again it's a choice that is there for you. Would you prefer that you were forced to do it on every play through?
NO ONE is rushing, EVERYONE is playing the game.
How a person goes through the game is THEIR choice and there is NOTHING wrong with it.
Firstly you don't need to shout every other word to make it more meaningful. I totally agree with you that it is everyones choice about how they play the game. However, you are on one hand complaining that you have the choice, and then complaining that you don't like the choices that are on offer. Would you prefer that you had no choice and had to do all the optional missions? They add a great deal of content and enjoyment to the game but you choose to give them less value for reasons that are again your choice. That's fine, it's your choice but the majority of the side missions were in my opinion of equal quality to the main story missions.
If the creators didnt build a meaty enough world without all the extra side quests then they didnt create a meaty enough world.
No, if they didn't create a meaty enough world without side quests then they didn't create a meaty enough world without side quests. The side quests are there to make a meaty enough world, but YOU choose not to do them. That is your choice, not a failure of the game. The choice is again yours. The content is there if you choose to do it.
Side quests are NOT suppose to be an essential chunk of the game they are supposed to be extras.
Is there a rule book of game design where you get this gem of knowledge from? They are no more or less part of the game than the main mission quests. They are simply not essential to complete the game. Having the choice not to do them should be considered as a thoughtful addition not a failure of game design. Again, it's a choice that you chose against. If you choose not to do more than 50% of the games content then I find it irrational that you complain that there isn't enough content.
When the story finally starts to develop into something that isnt just random people sending you to kill random things because that's how apparently this world functions, the game ends.
And here I can agree with you. I'm not trying to disagree with everything you say, you see. I'm only trying to express a differing opinion as to how to perceive all the optional content in the game. Honestly I couldn't care less what the arbritrary reason the game gives me is to go and play the game. I'm here to play the game and enjoy shooting stuff up. That's what the game is all about.
The optional content is for the most part of exactly the same quality as the non-optional content. I'm talking about the FPS optional content, not the mini-games. I had just as much fun running through Dead City for the second time (when I wasn't sent there on a quest) as I did the first and third times when I was sent there on a quest. Just because the game sends you on a quest does not make the experience any more valid. That's my point. Ultimately you are still shooting [censored] up and having a blast doing it. Who cares if it's a main quest, a side quest or not even a quest at all. If you don't like shooting stuff up, you are playing the wrong game because this game is about shooting stuff up. Lol.
So to conclude, I'm not telling you that you are wrong, just trying to express a different way of looking at things. If you enjoy the fps sections and nothing else, then there is at least 50% of the game missed if you only do the main story quests. I'd go as far as to say more than 75% of the fps sections of the game are missed by only doing the main quest line. After reaching subway town there are 4 fps main quests. But there are actually 9 fps quests if you choose to experience them, and even more if you choose to return to previously visited areas without being told to go there.
Can you understand what I'm saying, because I also hated all the mini games except the card game. I didn't much care for the driving sections and didn't do any more than was necessary to toughen up my ride. My point is that the game gives you the option to enjoy it how you want to enjoy it. If you like fps sections you will miss so much by only doing the main quests. If you like driving there's tons of driving to do that I didn't want to do. If you like mini games it has tons of them. It still took me 37 hours to complete my first play through where I focussed on story and fps sections.
So much of the story is only understood by chatting with everyone between main missions. Again it's a choice. I'd rather have the choice to follow the story if I want to rather than having it force fed to me in cut scenes between every mission.
Hopefully you will see that I'm not arguing for the sake of arguing. I disagree with you and I'm trying to highlight that there is reason behind all the choices on offer, and if you don't like any of the choices on offer then that's a shame and Rage isn't the game for you. Pick a game that's suits what you want. For me, Rage was game of the year for the fps sections alone, and it's a bonus that the other options are there if I cared to play them.
Ultimately id games are about shooting stuff up, and this game does that better than any other game for a long time in my opinion. If you want an in depth epic storyline then id games are not really where you should be looking because Carmack has stated that the story in a game is little more important than story in porm. id want you to enjoy shooting stuff and to that end they are the best in the world. To say that you want more story in an id game is like saying you want less story in a Bioware game. Again it's a choice you make before you hand over your money, not afterwards. No id game has ever had a deep story so you can't be suprised that this one doesn't either. It's like buying a Rolls Royce and saying it's not as good on a racetrack as a Ferrari. Different games for different people.