Rage losing popularity...?

Post » Fri Jun 17, 2011 4:12 pm

I've heard numerous of Rumors and constant whines from users--who have not even played the game yet--that tried in suggest RAGE to be not worth while.

Many speculations came from the E3 interview with a director of idsoftware... The director insisted `the game will not be nothing like Fallout 3 and will only be around 15 hours long.

My personal opinion is just -- I think the game looks great, it seems intuitive, all the game elements see to clash inside the game well... I just hope the game wont be too easy.

Another reason people have been canceling pre-orders is because -- BRINK... Brink had a lot - A LOT of hype... Then it was released and you kinda feel like the videos were just to fool you, because all that interactive movement WAS a flop, that you never really used... The game interaction wasn't nothing new... The game only had that chaotic sense to it, because you have these tiny levels and everyone is elbow to elbow trying to do some fighting...

What I think is people are just wanting to ensure their money isn't wasted... Anyone I know have really hoped the game is just like fallout -- Customizable character; able to wonder off the story and explore / `Do their own thang; A massive world to free roam in; Numerous styles to play the game...

The only reason Borderlands is enjoyed so much, is because it is CoOP... People like to work together on the team... It is like that Zombies on COD

The audience is just really hoping the game will be a over 100hour gameplay title -- They also want it to be like a fallout3, but with a vehicle... Which all just sums up that people want a game
that takes a lot of time to finish and have a very personal approach in the game's directive. People want to assume to be conducting the story and not feel like they are just "following the line" or a set-fixed role.


Oh well... Half of it is just speculations and opinions -- People started doing the same thing about Duke Nukem Forever... You shouldn't knock the game until its out.
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Causon-Chambers
 
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Post » Fri Jun 17, 2011 5:07 am

Yes there is a lack of hype coming from gamers, but it's understandable. First off, it's a new IP so it's not going to have a dedicated fanbase like Gears of War say. Then there's the deciision to have the online MP made up of races and co-op, that's not going to appeal to the online shooter crowd, especially considering RAGE is an FPS. There's also a ton of games coming out in Oct & Nov, and the game is on 3 disks on the 360, plus a few games recently svcked two of which you mentioned.

I still think RAGE will sell well and looks like a good, well polished AAA game, but there's a lot killing the hype.
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Aliish Sheldonn
 
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Post » Fri Jun 17, 2011 10:17 am

Rage was shown at last years E3, where they said pretty much the same thing.
It wasnt "the" hyped game this year. Will it be popular? i could care less. I want it to be good, and all indications seem to point to that happening, regardless of fickle gamers.
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Rob Smith
 
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Post » Fri Jun 17, 2011 8:58 am

is that the gamers of the present generation do not know id software and what it did for the world of videogames. Not even once played doom or quake. They made long before and since you now? Have more experience shooters any another company because them created and not will a bad game.
Brink also was not developed by id Software and this year's E3 2011 Rage was one of the e3 Mombasa but not like last year because it was first launched its "gameplay" and now see much and given more priority to the games.
I foreordained and I will never cancel because I have my heart always a doom and quake.
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Hayley Bristow
 
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