RAGE what a disappointment

Post » Fri Dec 09, 2011 4:34 am

Ok i just had to register on this forums to write that off of my mind:

I just finished rage after 17 hours of playtime on hard-mode and i am dissapointed like hell. I mean buying a game and then taking about 3 hours to get it running by installing serveral new graphic drivers and edditing launch options is one thing. But what you guys made out of the gaming experience of this game is redicolous!

I tell you why this game is not worth more then 15 bucks:

1. Playtime.
17 hours in hard mode (and i am realy not a pro or anyhting) is just a shame. I realy didnt hurry, i took my time to do the sewers missions (which are btw redicolous as well) a lot of minigaming, doing the job boards, getting all the jumps etc etc. and i cant say it was no fun. That is just to short guys...

2. Graphics.
Yes the graphics is good. And thats it. Guys sorry, but in year 2011 i dont expect anything else then good graphics and yes, i think rage did its job here. Anyways it is far away from mind blowing and everybody who thinks it is awesome etc. should definately play more up-to-date games. However i dont get it how it is possible to make such nice level and creature design but using textures which could honestly be from half life 1.

3. Variety
Oh my god guys, you could have made the best game on the world out of that. So many fantastic ideas and so many potential which you just threw out the window. Just some examples: The racing stuff is fun. For an half hour...after that it is the same again and again and again. Armor and weapon upgrades are fun. So what is it? In the beginning you chose what type of armor you want, then you upgrade it 2 (3?) times and thats it. WOW. In case of the weapons its even more sad. For the first few weapons you can buy upgrades via recipes (4-5?) and thats it. WOW. ...C'mon there was more stuff to do in Zelda! Ok, i got it: id-software maybe dont want so much RPG-kinda stuff so it focuses on action and shooting. Sure why not? So what we got here? 2-4 different ammo types for every weapon. Thats nice. The Problem about that: There is just no need for variety! Why should i use a mind-control or an electricy bolt when i can boom everything with explosion arrows? Should i use fat mamas or fat boys? Answer: No matter, both is the freaking same stuff (Ye i know the mamas go through enemys, again: WOW). This brings me to my last point:

4. Difficulty
I started right away on "hard" and especialy in earlygame there realy has been a few not so easy passages but only because you dont know then how the game works. Example? The normal mutants which comes out of pipes etc. are realy agile but i tell you how you defeat them by not even moving: stand still, take your shotgun and wait. It simply is the whole trick. They come running and jumping but in the end they stand infront of you every time and you hit button "mouse 1". Mutant dead. Difficult? Another example? The Throwing-wingy-things are just the [censored]...it is so easy to get lots of these stuff and they just kill every enemy right away. You dont even have to aim anymore later on. I mean wtf?! Dont get me wrong, it is a realy creative weapon and i like it but it is just so EASY. I could go on now for 2 sites but i think you got my point...

5. Money/Economy
It is so amazingly easy to get money. I realy did nothing special. I picked up the stuff to sell, I played some minigames, i did the job missions etc. From mid-game on i had mass ammo for every weapon. I had mass of the recipe-quick item stuff but in the whole game i used like 3 turrets and 5 bots. I never touched the adrenalin/medicin stuff you put together later because it never was necessary and i thought id spare it for the harder parts lol. I didnt even sell a single of the feltrite or gas-/oil stuff because i though i could use it later maybe. ): And now the most saddest and dissapointing part of rage and of id-software there is...

6. The End
ARE YOU SERIOUS?! I run into the bigass super awesome megacity of the badguys now two things happen: 1. I go through like 10 corridors which takes not more then 5 minutes because the plasmagun i just recieved before pullverises everything without any chance. Anyways there are just those normal enemies which i killed times before. 2. i am on a platform and hit 5 buttons while i slay a few little mutant-jump-things. AND.......thats it. CREDITS. WHAT?!? You just can be serious. No Endboss no nothing?! What the hell?!


Ok guys honestly: I know everybody has different taste and stuff but you cant be honest (to yourself) when you say this was nice. Especialy the last level is a bnuch of horsecr4p. Sorry. I always bought id-software games without even looking on it before because i knew its going to be awesome. Next time i am going to wait untill it gets in low-price sector and read reviews before because this was redicolous.

Thanks for reading,

a sad (ex-)fan
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Juan Suarez
 
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Post » Thu Dec 08, 2011 4:16 pm

yeah, it's pretty much what most of the people who played this game thinks about it.
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Oceavision
 
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Post » Thu Dec 08, 2011 11:35 pm

lol, how is 17 hours short? Name one shooter with more campaign playtime? This is a FPS, not an RPG and should never be compared to one.
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Enie van Bied
 
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Post » Fri Dec 09, 2011 2:47 am

lol, how is 17 hours short? Name one shooter with more campaign playtime? This is a FPS, not an RPG and should never be compared to one.

i agree its a fps and not an rpg, and shouldn't be compared to a rpg.

however, for a game that's main focus is campaign, 17 hours is short.
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Laurenn Doylee
 
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Post » Thu Dec 08, 2011 5:25 pm

Since it wasnt answered, I'll posit the same challenge that Mathemoto did
Name a shooter with more campaign playtime.
If youre able to find one, it may be just that.
I still havent seen this addressed in any post
Please stop bashing this game because you are expecting RPG platimes in a FPS. 17hrs is a good chunk of time for a FPS.


as far as the economy being broken....
How so? you have the option to do sidejobs for extra money. Is the real world erconomy unfairly giving you too much money if you take a second or third job?
but no one is forcing you to. You can get by in this game only collecting items that are in missions, if you choose. And if you want to do sidejobs and minigames just for extra content, you dont necessarily have to spend that money. this is a non-issue.
This is not a survival game, where you're getting on by the skin of your teeth. It's a FPS, where gunplay is king, so why feel upset when you are able to brandish more firepower?

Variety
This game has more variety than other FPS games. Again.. this is not an RPG, so dont try to equate its variety to an RPG.

the only things i can partially agree on the OP with is that the game could have been harder, and the end battle could have been better.
but its not game breaking for me in the slightest, because i realize that this is a concept game, utilizing new tech and that is where a lot of the time went.
the gameplay is still very enjoyable to me.
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Miguel
 
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Post » Thu Dec 08, 2011 9:47 pm

Since it wasnt answered, I'll posit the same challenge that Mathemoto did
Name a shooter with more campaign playtime.
If youre able to find one, it may be just that.
I still havent seen this addressed in any post
Please stop bashing this game because you are expecting RPG platimes in a FPS. 17hrs is a good chunk of time for a FPS.



Name a shooter with a campaign and no TDM?
I cannot think of a shooter with more campaign... all the ones i can think of have a TDM mode.

I've never bashed RAGE, except for the fact that I felt it's content is lacking. for a game focused around campaign you'd expect more content(game play).
and yes I expected RAGE to have RPG playtime in a FPS since everything i 'researched' before release more or less lead me to believe that.
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sara OMAR
 
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Post » Thu Dec 08, 2011 11:40 pm

OP - most of your complaints are legit, I agree; game enemies could have been tougher, more challenging . . . yes lots of money and strong weapons to be had ( did kinda make me feel like super super badd ) . . . yes was lackluster in so many places that it could have shined so much brighter . . . lack of a more dynamic crescendo ending . . . but seriously, too short? Can't agree with that at all. Fact is most people who played most everything there was to play in the game seemed to have spent more like 25 to 40 hours . . . Having spent 40+ hours in it myself I personally can't see how anyone did the whole game in less than 20+ hours unless they rushed. Just my opinion though
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Kirsty Wood
 
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Post » Thu Dec 08, 2011 2:43 pm

17 hours is not short for a shooter. However, most shooters don't need stuff like races, redoing dungeons (backwards or otherwise), and minigames to achieve that length. If you placed all of Rage's shooting levels back to back you'd have like 4 hours worth of game.
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Genevieve
 
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Post » Thu Dec 08, 2011 6:04 pm

Name a shooter with a campaign and no TDM?
I cannot think of a shooter with more campaign... all the ones i can think of have a TDM mode.

I've never bashed RAGE, except for the fact that I felt it's content is lacking. for a game focused around campaign you'd expect more content(game play).
and yes I expected RAGE to have RPG playtime in a FPS since everything i 'researched' before release more or less lead me to believe that.

sorry if i am mis-undersanding what you're saying..., it has the longest FPS campaign you can think of, but it is lacking content? Please elaborate.

About every interview with Tim Willits, dating back from around E3 2010 and up to the game's release he has said "At it's core, RAGE is a FPS"
Perhaps you take that differently than I do, but at most i expected RPG elements, which i believe he said many tiems as well, though i may be mistaken..
I cant think of any game that has been marketed as a FPS with more RPG elements included than RAGE has.
I mostly find it peculiar that people are essentially upset that there are elements in a FPS than there normally are.
does the mention of some RPG elements spark the notion that it should be judged by RPG gameplay standards?

and sorry, i don't mean to say you yourself were directly bashing rage. its was more of a reply to an amalgam consisting of posters trying to compare it with an RPG and slamming RAGE because it isnt.
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Tamara Dost
 
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Post » Fri Dec 09, 2011 5:37 am

The first Bioshock for example isn't 17 hours long, no multiplayer but a damn good game.
The Condmned games, no multiplayer, no 17 hour campaign, but good games.
Same with the new Deus Ex, The Chronicles of Riddike: Escape From Butcher Bay and so on.

So why bash Rage for being short when it's actullay giving you more playtime than any other of the games above? And it actually does have multiplayer.
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JD FROM HELL
 
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Post » Fri Dec 09, 2011 2:17 am

Pretty sure the Stalker games can give you more playtime than Rage. Also Rage gets plenty of it's length from minigames, races, driving from A to B, getting all the driving jumps, and searching for new cards for the card minigame. Without those it would just be a 10 hour game. Basically what I'm saying is that those more open games have an easier time of stretching their length. Adding cards or some kind of stuff to search for, is an example of an very easy way to add some more cheap length to a game (nothing wrong with it though, but it should be taken into account when looking at the games length). But I do agree that the length of Rage is far from it's biggest problems.
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Adrian Powers
 
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Post » Thu Dec 08, 2011 7:50 pm

The first Bioshock for example isn't 17 hours long, no multiplayer but a damn good game.
The Condmned games, no multiplayer, no 17 hour campaign, but good games.
Same with the new Deus Ex, The Chronicles of Riddike: Escape From Butcher Bay and so on.

So why bash Rage for being short when it's actullay giving you more playtime than any other of the games above? And it actually does have multiplayer.

Knowing Stalker as I do I can perhaps get though and finish SOC in 20 hours. It would be only because I have been through it many times and know what I am doing. I doubt a new player could do it in under 30 hours.
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Killer McCracken
 
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Post » Fri Dec 09, 2011 5:53 am

Knowing Stalker as I do I can perhaps get though and finish SOC in 20 hours. It would be only because I have been through it many times and know what I am doing. I doubt a new player could do it in under 30 hours.

and thats cool. As ive said, there may be one or two, but the average FPS isnt as long.
I know you would rate S.T.A.L.K.E.R. pertty highly, so its gonna be hard for any game to reach that level for you.




BTW +1 to Riddike.
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Javaun Thompson
 
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Post » Thu Dec 08, 2011 7:32 pm

and thats cool. As ive said, there may be one or two, but the average FPS isnt as long.
I know you would rate S.T.A.L.K.E.R. pertty highly, so its gonna be hard for any game to reach that level for you.


Well I do think it's the best video game ever made. I have been playing them since Doom. I have all id's games and have played very many of the FPS games made since Doom.

I am considering going back to multi play, it's been a long time but I was a force to reckon with back in the day on a few Q3 servers. I will get Battlefield 3 soon I think, looks like fun.
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Victoria Bartel
 
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Post » Thu Dec 08, 2011 3:12 pm

@ Mathemeto : I loved the Riddike games. Played Dark Athena over at least 4 times! . . . just remembering . . . seemed like Escape From Butcher Bay took me like forever to get through . . . am I remembering wrong? or does it rank up there with some of the longest? anyway just a thought. . . and although we discuss and mostly agree on the list of "could've been so much betters", I still am not sorry I invested my 40 hours, or $60 for that matter, in Rage . . . It was fun. I've unfortunately paid the same for a lot worse through the years. Woof!
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Monika Krzyzak
 
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Post » Thu Dec 08, 2011 4:56 pm

Escape was pretty lengthy. I dont remember how many hours i spent on it.. about the time you get to the coutryards, it can take a minute going back and forth, gettigng all the fights you need, but for me that was mostly because it sticks didnt feel quite right for the hand to hand... and the cryo chamber part can take a few times to figure out exacly what yo need to do..

man, imunna have to play that tonight, i think.
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Sarah Evason
 
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Post » Thu Dec 08, 2011 8:06 pm

Anything I play for less than 100 hours doesn't deserve 50 bucks in my book.
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Code Affinity
 
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Post » Thu Dec 08, 2011 11:12 pm

Well I do think it's the best video game ever made. I have been playing them since Doom. I have all id's games and have played very many of the FPS games made since Doom.

I am considering going back to multi play, it's been a long time but I was a force to reckon with back in the day on a few Q3 servers. I will get Battlefield 3 soon I think, looks like fun.


Battlefield 3 is a great game. The Campaign is short but thrilling, beautiful and a lot of fun. The Co-Op campaign is a nice challenge, focusing on more specialised sections of gameplay (piloting, stealth etc.). The Multiplayer is the main focus with the possibility of logging in hundreds of hours of gametime. Conclusion: Get it.

Rage.... Rage just wasn't RPG enough for a single player game, too repetitive with little replay value. It didn't have enough multiplayer for an FPS worthy of hours of gameplay either. I think ID should just sell game engines instead.
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CORY
 
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Post » Thu Dec 08, 2011 3:26 pm

Ikno right!!? WTF bethesda? the game itself was ok, but the ENDING.......im mean, seriously?! u mean to tell me that i get all the way to the end of the game just to shoot up a horde of :swear: mutants? where's the big boss that takes 3 rounds to take out?? i am so flippin angry at this :swear: ...u get to the end just to shoot up a bunch of freakin mutants, but u dont face a boss at all or even get a real grasp of the story other than the fact the authority has created the mutants....wheres the meat? and to top it off i didnt even get a chance to use the pulse cannon cuz i was saving it for the "boss fight" but nope! just a bunch mutants, the arks open, and role credits game over.....what the dike? :flame: /////// im glad u created this post cuz i was sure as hell about to make one of my own...fffwwwppp, 9.5 out of 10 my azz!
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Yama Pi
 
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Post » Thu Dec 08, 2011 6:56 pm

It took me about 9 hours on normal, the ending was crap but I loved the combat system! ( Wingsticks were beast )
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Amelia Pritchard
 
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Post » Thu Dec 08, 2011 5:04 pm

Ikno right!!? WTF bethesda? the game itself was ok, but the ENDING.......im mean, seriously?! u mean to tell me that i get all the way to the end of the game just to shoot up a horde of :swear: mutants? where's the big boss that takes 3 rounds to take out?? i am so flippin angry at this :swear: ...u get to the end just to shoot up a bunch of freakin mutants, but u dont face a boss at all or even get a real grasp of the story other than the fact the authority has created the mutants....wheres the meat? and to top it off i didnt even get a chance to use the pulse cannon cuz i was saving it for the "boss fight" but nope! just a bunch mutants, the arks open, and role credits game over.....what the dike? :flame: /////// im glad u created this post cuz i was sure as hell about to make one of my own...fffwwwppp, 9.5 out of 10 my azz!


Why are you blaming Bethesda?
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Nathan Maughan
 
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Post » Fri Dec 09, 2011 1:23 am

I'v only just seen the latest gameplay videos of BF3 but it looks like the same old BF, nothing really new to it other than new maps, new graphics, kind of like a game mod..
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Claire Jackson
 
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Post » Thu Dec 08, 2011 10:46 pm

Why are you blaming Bethesda?


ok, im blaming id, whatever, the ending svcked ballz!
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Jake Easom
 
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Post » Thu Dec 08, 2011 3:53 pm

For me, this half done. My reasons:

-There are RPG elements, but it is not a full RPG (which really dissapoints me because shooting with no level progression gets boring for me quite fast).
-The graphics and artstyle try to look good (the artstyle is very good), but the graphics are ugly when you get close to... well almost anything. When I stand close to something I cant even make out weather it is supposed to be wood, iron or sand. The texture size was really disgrace for a pc game imo. Although I do understand that the purpose of this was to max out the consoles. Also how could they have excluded graphics options from the PC version in the first place?
-It is an open world game, but it does not actually give you a lot of freedom. For example in the beginning of the game you will get shot unless you get into that stupid car which dissapointed a lot. The story line is very linear and it does not actually offer many sidequests. I mean you have some, but not that many if you think about it and many of them are just you defending wellspring with a sniper rifle. And there is also no point in doing them (except maybe some upgrades), because you can get much more money if you just re-run the mutant bash tv.
-The game seems as if it was trying to give you some choices on how to play by giving you variety of ammo and some stuff you can create, but is it really necessary?
I mean I have just got to the second half of the game using only the shotgun basically (it has all you need- buckshots, pops and emp blasts). I was expecting also many more upgrades for the weapons. So far I found 2 for ak, 1 for shotgun and 1 for the authority mg as far as I know and I already have all the armor upgrades. Which seems very few. I also love the sty of the sentry bots (very cute), but I see no reason to use them. I am playing on normal now and the game seems just so easy.
-Racing. Not much to say about that. Its a nice bonus, but very annoying when you crash on a small bump.
-No destructible enviroment. I dont see this as a big issue, but in some games when you shoot at least at a bottle, can or something like that it moves. Here it doesnt which takes out a lot of the experience for me.


Anyways.... the game was advertised for its graphics, but honestly the graphics are very bad compared to other pc games. I luckly play on a 1024 monitor, but I cant imagine how terrible the textures look on high resolutions. Seems like http://www.youtube.com/watch?v=Ui3NlNGMDVcis still in lead graphics wise.

I fortunately won this game in a giveaway (its also unaviable through steam in my country) so I am not that disapointed because I did not pay it, but if I did I would be. It is not really worth 60 dollars content wise.
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Mrs shelly Sugarplum
 
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Post » Thu Dec 08, 2011 8:48 pm

I agree only that the racing can definitely be annoying. . . . The graphics are great. You are nit-picking at small graphic disturbances and failing to notice why they really are great. Even on an Xbox 360 they are great. You wanna die more? Play Wasteland legends online. It's way way tougher than the campaign. If you want to make the campaign tougher you can always experiment; like using only the pistol, the crossbow, and your fists for example.
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RaeAnne
 
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