It normally happens in-game when the player enters a custom-made cell.
When walking around an explosion similar to a trap/rune is set off - damaging the player and causing the nice cosy house to feel like a death-trap
It is happening to both .esps - linked in no way
It is not an ingame bug, I've used three different saves of different characters, the same thing happens
I am completely stumped. I've checked all the objects in the cell, none of them are traps, none of them have scripts. I've even hand-made a cell from scratch. There still the trap-explosion =(
I really need help.
