ReAnimating a dead corpse. Simple right? Somehow I'm making this difficult.
I need to reanimate a corpse and have it act like any other reanimated corpse the player/conjurer could animate. The problem is that so far, I can't get it to work UNLESS the player is looking at the corpse when the script casts the spell. Here's the script:
Scriptname mm_BeluaSoulServant extends activemagiceffect Import DebugActor TargetActor CasterEvent OnEffectStart(Actor akTarget, Actor akCaster)Target = akTargetCaster = akCasterEndEventEvent OnDeath(Actor akKiller) Trace(Target + "Actor Dead") mm_BeluaReanimateSoulServantSpell.Cast(Caster,Target)EndEvent
Should be simple enough, but it doesn't work unless I'm looking at the corpse when it dies. I've tried SELF targets and had the TARGET cast the spell on themselves but that doesn't put them under the players control. I've removed projectiles from the magic effect, I've tried making it an aimed magic effect. Seems no matter what I do, I must have my cross hairs OVER the target when they die (or in other cases it just doesn't even work). I also have ignore LOS enabled on the spell. Nothing seems to be working.
Can anyone think of the magical combination of spell and effect settings I need to be able to reanimate a corpse without having to have the actor under the player's crosshair?
Thanks for the assist.
-MM

