Uhmm, the 'Reflect Damage' is a Perk, not an enchantment. So, to make it works, you can create your unique shield, with ID is something like
myUberShieldThen you create a perk, called
shieldReflectDamage, and copy the reflect damage property of the Reflect Blows Perk
In the condition of your
shieldReflectDamage perk, make sure to create a condition function: isBlocking == 1 & is equipping
myUberShield Last step is to create a script of ObjectReference and link it to your
myUberShield .... In side the script should have something like this:
Perk Property [b]shieldReflectDamage[/b] AutoEvent OnEquipped(Actor akActor) akActor.addperk([b]shieldReflectDamage[/b])EndEventEvent OnUnEquipped(Actor akActor) akActor.RemovePerk([b]shieldReflectDamage[/b])EndEvent