REL- GOACBC's Freeplay after MQ

Post » Fri May 27, 2011 9:05 am

Hey I've heard alot of people asking about a Freeplay after the Main Quest mod for New Vegas.

Well, I released one on the 21st at Newvegasnexus.com hMy mod

If anyone has any questions be sure to ask.

Also as of right now the mod does not change the faction relations or anything like that.

But here's some features for everyone. And the readme is down below.

Features:

After the ending video you are placed right inside the casino of Lucky 38.
You have all of your items with you and all of your followers.
All other quests not completed before the game's ending are still completable.
=========================================================
Any comments are welcome even constructive criticism.
Please also report any bugs found.

Thanks



And here's the ReadMe as said.
=====================================================================




Name: Fallout New Vegas - GOACBC's Freeplay after MQ v1.5
Genre: Gameplay Effects and Changes
Size: 7kb

===========================================
Requirements: Fallout New Vegas (any patch so far)
___________________________________________
Installation- Use 7zip, if you don't have it you can goto 7zip.org and download it under the download section.
Then extract the file into your steam/steamapps/common/fallout new vegas/data.

Playing the Mod

Then startup the fallout launcher and under DATAFILES doubleclick or place a checkmark next to GOACBC'sFreeplayafterMQ1_2
Then load up a save right before the game *spoilers* ends *end of spoilers*. (I know with a mod like this, it's given that theres an *spoliers*ending.

Last step. ENJOY!!! and comment.
___________________________________________


1. Fallout New Vegas was by far maybe the best in the series,
but unfortunately the Obsidian devs, decided to end the game
after the last mission.


2. This fixes that. At the end of the gameplay reflections video it places the player right back inside of the doorway of Luck 38 Casino.

________________________________________________________


Legal Disclaimer: this mod is created by and is not allowed to be modified or redistributed for money without permission.

___________________________________________________________
-edit** I have now fixed the fast travel bug and it is up and running.
-edit*** I got reports of companions disappearing, this should fix that.
-edit*4 I had reports of CTD on game launch. Solution found.
===========================================================
File Log:

10/23/2010 12:10 Uploaded the new vversion. 1_5.
10/22/2010 4:50 uploaded newest version, 1_4.
10/22/2010 4:30 Set 1_3 as old.
10/22/2010 4:20 Finished the new Version, 1_4.
10/22/2010 4:00 Found the CTD in 1_3 and started on fix.
10/21/2010 7:45 Uploaded 1_3 and set 1_2 as old.
10/21/2010 6:40 Uploaded 1_2 and set 1_1 as old.
10/21/2010 6:30 Finished update 1_2
10/21/2010 4:30 Added update 1_1
10/20/2010 8:30 Added Goacbc's FreeplayafterMQNV
10/20/2010 7:30 Began building mod
============================================================
Known Errors:
None as of yet, but please keep me posted. For your benefit.
============================================================
Lastly, if you think this mod could screw up your game save,
be sure to make multiple copies.
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Scared humanity
 
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Post » Fri May 27, 2011 5:39 pm

Thanks for making this. This mod gets the designation of being the first .esp that I did not create myself which will hit my load order.
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Vickytoria Vasquez
 
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Post » Fri May 27, 2011 1:59 pm

Thanks for making this. This mod gets the designation of being the first .esp that I did not create myself which will hit my load order.



Hehe, I feel so honored thank you.
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Ross Zombie
 
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Post » Fri May 27, 2011 1:20 pm

I see you had wrote that any quests in log that were not completed are still able to be completed. What about quests that I had not picked up yet? Would I be able to still pick those up?
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Sherry Speakman
 
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Post » Fri May 27, 2011 7:13 pm

I see you had wrote that any quests in log that were not completed are still able to be completed. What about quests that I had not picked up yet? Would I be able to still pick those up?


Sorry for the delayed response. Yes you will be able to pick up the quests that you haven't even started yet.
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ImmaTakeYour
 
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Post » Fri May 27, 2011 8:08 am

Hey great work we needed this, for you :icecream:
I will be DL this when I get close to the end, thank you.
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Jade MacSpade
 
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Post » Fri May 27, 2011 10:13 pm

Sweet, sounds awesome! I will also be using this when I get close to the end.
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Ria dell
 
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Post » Fri May 27, 2011 9:09 am

Hey thanks Relight and bigcrazewolf. Let me know if there are any conflicts with other mods or any ctd's, bugs, etc. Thanks guys for your support.
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Cameron Garrod
 
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